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The Sunstone Cave

The Witcher 3: Wild Hunt - Complete Edition guide · Searching for the Sunstone with Philippa Eilhart
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Geralt enters an elven ruin on northern Ard Skellig known as the Ancient Crypt alongside Philippa Eilhart to retrieve an ancient elven relic. You must traverse flooded subterranean chambers, eliminate guarding monsters, and reposition mirrors in the main hall to concentrate light on the artifact.

Region
Ard Skellig (northern coast / northeast of Kaer Trolde, north of Rogne)
Levels
Level 28
Getting there
Reached by boat from Kaer Trolde Harbor sailing clockwise/east along the northern coastline to the seaward entrance, by fast-traveling directly to the Ancient Crypt signpost, or via an overland entrance/exit near a Monster Den in the hills north of Rogne.
Connects to
Northern Skellige sea, Kaer Trolde coast, Mountain area north of Rogne
Related quests
The Sunstone

Services and people

Quest NPCs 1

  • Philippa Eilhart · Escorts Geralt deeper into the ruins and helps unseal doorsCavern entrance

Invaders and enemies 4

  • Drowners · Hostile monstersFirst flooded cavern
  • Siren · Hostile monsterFirst flooded cavern
  • Venomous Arachas · Hostile monsterOptional detour past the floor spike trap room
  • Golem · Guardian enemyDeeper inside the ruins

The short version

What matters

  • •Drawing from the Igni Place of Power along the right wall of the flooded chamber.
  • •Finding the Elven-made key to open the hidden chest in the spiked trap room.
  • •Grabbing the Relic Silver Sword Naevde Seidhe from the alcove north of the Golem.
  • •Rotating the three mirror pedestals to illuminate the central dais and unveil the Sunstone.

Common mistakes

  • •Stepping blindly into the left puzzle room and dying on spiked floor plates; reveal the trigger plates with Witcher Senses or protect yourself with Quen rolls.
  • •Leaving valuable diagrams and the relic sword behind assuming you can easily come back; navigating the cave in reverse via the Rogne overland entrance is notoriously difficult.

What you can skip

  • •Debating Philippa at the sentry door, as your dialogue responses do not alter quest progression.

Walkthrough

The area in the order you play it. Tick things off as you go: they tick off in the checklists below too.

  1. 1

    Breach the Crypt Entrance

    Arrive at the seaward cave entrance northeast of Kaer Trolde by boat or via the Ancient Crypt signpost, where Philippa Eilhart waits outside. Watch her cast an incantation to remove the magic barrier, then follow her into the cavern. Take the first tunnel detour to confront a solitary Wraith that teleports around the corridor.

    Key fight: Wraith Encounter

    Tip: Trap the wraith inside Yrden to force it into physical form before striking with Specter Oil.

  2. 2

    Clear the Flooded Cavern

    Follow Philippa down into a flooded chamber swarming with a Siren and several Drowners. Bring the flying Siren down to ground level and burn through the packs of Drowners wading through the shallow water. Before advancing, move along the right-hand rock face to draw power from the Igni Place of Power.

    Key fight: Flooded Chamber Battle

    Tip: Knock diving Sirens out of the air using Aard or your crossbow for rapid finishers, and rely on Igni against the Drowners.

    Watch out: Do not proceed up the path before drawing power from the Igni Place of Power, as it grants an easy ability point.

  3. 3

    Explore the Left Trap Chamber

    Continue forward until you reach a ruined stairway, then search to the right of the steps to loot two alchemy and crafting diagram chests before Philippa magically reassembles the walkway. Cross the restored bridge and take the left fork into a side cavern to kill a Venomous Arachas and loot three diagram chests scattered across its den. Head past the beast into the puzzle room, spot the floor pressure plates, search a nearby corpse or container for the Elven-made key, and open the hidden elven chest.

    Key fight: Arachas Cavern Encounter

    Tip: Quaff Golden Oriole potion to convert the Arachas's toxic spit into healing, and target its softer flank instead of its armored rear.

    Watch out: Watch your footing in the puzzle room: active floor spikes will impale you unless you highlight pressure plates with Witcher Senses or roll across with Quen active.

  4. 4

    Slay the Guardian Golem

    Return to the fork and follow the right-hand main path into a wide chamber where an ancient Golem ambushes you. Defeat the construct while Philippa provides ranged magical support, then head directly north into an alcove chest to claim the Relic Silver Sword Naevde Seidhe. Approach the elven mural and sentry door to trigger a cutscene where you can debate Philippa over her ambitions regarding Ciri and Emperor Emhyr.

    Key fight: Guardian Golem Battle

    Tip: Cast Yrden to dramatically slow the Golem's heavy strikes, and dodge laterally rather than trying to parry its unblockable slams.

    Watch out: Make sure to check the alcove just north of the fallen Golem before opening the sentry door so you do not overlook Naevde Seidhe.

  5. 5

    Reposition the Great Hall Mirrors

    Pass through the sentry door into haunted corridors patrolled by spectral Wild Hunt warriors, looting a diagram chest behind breakable pillars along the way. Enter the Great Sunstone Hall, eliminate the remaining ghosts, and search the upper walkways for additional diagram containers. Once Philippa illuminates the overhead magic focus, operate the levers beside the three large mirror pedestals on the platforms to redirect their beams toward the central dais.

    Tip: Ghosts will disrupt you while you turn the mirror levers, so clear out all Wild Hunt specters before solving the puzzle.

  6. 6

    Claim the Sunstone and Escape

    Head down to the central dais as the focused light reveals the Sunstone, prompting a cutscene where Philippa extracts the relic and departs. Scavenge the surrounding dais area before proceeding along the ascending pathway through water and stairs past lingering ghosts. Use an illusion to disperse the barrier and exit through the overland tunnel leading into the hills near the Monster Den north of Rogne.

    Watch out: Re-entering the crypt from the Rogne overland entrance post-quest is notoriously difficult to navigate in reverse without Philippa, so pick up everything you need before leaving.

Checklists

Don't miss 0/6

Secrets

0/1

Key fights

Wraith Encounter

Enemies: Wraith(s)

Threats: Vanishing, teleporting slash combos

Weaknesses and resistances: Specter Oil, Yrden, Moon Dust bombs, Quen

Tactics: Use Yrden to force the wraith into corporeal form to deal full sword damage

Rewards: Specter Dust, Infused Shards, random crafting gems

Flooded Chamber Battle

Enemies: Siren & Drowners (Level ~28–29)

Threats: Sirens dive from above and screech; drowners attack quickly in packs in shallow water

Weaknesses and resistances: Siren: Crossbow, Aard, Hybrid Oil, Igni. Drowners: Necrophage Oil, Igni

Tactics: Knock Sirens to the ground with Crossbow or Aard for a lethal finisher; use Igni against packs of Drowners

Rewards: Siren vocal cords/teeth, Drowner brains/tongues, Water essence

Arachas Cavern Encounter

Enemies: Venomous Arachas

Threats: Heavy venom spit, web immobilization, high-damage charging claws

Weaknesses and resistances: Golden Oriole potion, Insectoid Oil, Igni, Northern Wind bomb

Tactics: Use Golden Oriole potion to convert poison damage into healing; avoid attacking the armored rear and strike the softer abdomen flanks

Rewards: Arachas venom, chitin, eyes, mutagen

Guardian Golem Battle

Enemies: Golem

Threats: Unblockable shockwave slams, leaping stomps, heavy physical sweeps

Weaknesses and resistances: Elementa Oil, Dimeritium bombs, Yrden, Quen

Tactics: Yrden dramatically slows its heavy swings; dodge/roll laterally instead of parrying while Philippa provides ranged magical fire support

Rewards: Golem heart, Infused dust, crafting ores

Haunted Corridors & Hall Ambush

Enemies: Ghosts of the Wild Hunt (Specters)

Threats: Spectral Wild Hunt warriors wielding greatswords and axes; teleport and attack while player interacts with mirror levers

Weaknesses and resistances: Specter Oil, Yrden, Quen, Aard, heavy fast-attack swordplay

Tactics: Engage with Yrden, Quen, and fast attacks

Rewards: Specter Dust, random weapon/armor loot

Enemies

Golem
Weak to Elementa oil, Dimeritium Bomb, QuenSteal / drop Golem heart

Guards the passage deeper into the crypt

Drowner
Weak to Necrophage oil, IgniSteal / drop Drowner brain

Lurks in the flooded entrance chamber alongside flying monsters

Siren
Weak to Hybrid oil, Igni, Aard, CrossbowSteal / drop Siren vocal cords

Flies around the high ceilings of the cavern near water pools

Ghost
Weak to Specter oil, Yrden, Moon DustSteal / drop Specter dust

Appears as spectral warriors of the Wild Hunt guarding the mirror contraptions

Tips

  • Each movable mirror in the final chamber only needs to be turned once via its lever to properly refract the light source onto the artifact.
  • Draw from the Igni Place of Power located on the right side of the cavern near the giant statue to gain a temporary sign boost and an ability point.

Not listed for this area: shops and people.

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