Guides / Baldur's Gate 3 / Companion & Ally
Halsin
Companion & AllyBaldur's Gate 3
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Halsin is an NPC, companion, and the First Druid of the Emerald Grove. Players initially encounter him imprisoned in the Worg Pens and can later recruit him as a full companion for spellcasting, combat, party membership, and romance.
- Type
- Companion & Ally
- Where to find them
- Act 1: Imprisoned in the Worg Pens inside the Shattered Sanctum of the Goblin Camp
- Act 2: The player's campsite and the Last Light Inn in the Shadow-Cursed Lands
- Services
- spellcasting · combat · party membership · romance
- What's there
- Holding pen: Where Halsin is imprisoned in his Cave Bear Wild Shape form
- Separate pen: Contains two hostile worgs, Ferr and Tale
- Levers on the nearby walls: Used to release the caged creatures
- Collectibles
- Wooden chest containing valuables: Western side room
- Potion of Healing and three random scrolls: Inside a broken cabinet in the eastern side room
- Carried goblin gear and supplies: Dropped by Beastmaster Zurk, Butcher Vrak, and nearby goblin guards
- Missions
- Save the First Druid · side · Act 1
- Save the Refugees · side · Act 1
- Defeat the Goblins · side · Act 1
- Lift the Shadow Curse · side · Act 2
- •Rescuing Halsin provides his temporary combat assistance in clearing the Goblin Camp leaders.
- •After his rescue, he stays at the player's camp as a follower and attends the camp celebration with the tieflings.
- •Characters associated with his quests include Rath, Kagha, Nettie, Zevlor, Art Cullagh, Thaniel, and Oliver.
Sources: bg3.wiki, pcgamer.com, ign.com, gamespot.com, eurogamer.net, inverse.com