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Dunwich Building

Fallout 3: Game of the Year Edition guide · Investigating the haunted ruins
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Located in the far southwestern corner of the Capital Wasteland, this derelict office building is infested with feral ghouls and steeped in Lovecraftian supernatural horror. Players explore deeper into the decaying structure while following audio logs left behind by a man searching for his father. In the deepest subterranean chambers, the building connects to an eerie obelisk tied to the occult quest added in the Point Lookout add-on.

Items

0/5

Secrets

0/2

Enemies

Feral Ghoul Roamer
Weak to Head

Fast-moving ghoul variant often encountered in packs within narrow office hallways

Feral Ghoul Reaver
Weak to Head

Extremely tough, high-level ghoul that hurls radioactive gore chunks; appears in the lower levels

Glowing One
Weak to HeadSteal / drop Nuclear material

Emits bursts of radiation that damage the player and heal surrounding feral ghouls

Jaime
Weak to HeadSteal / drop Jaime's Audio Log

A crazed, turned feral ghoul found pacing in front of the obelisk in the lowest chamber

Tips

  • Bring plenty of RadAway and Rad-X, as the lower flooded sections and glowing ghouls deliver high doses of radiation.
  • Equip a high-spread close-quarters weapon like the Combat Shotgun or the Terrible Shotgun to easily cripple charging ghouls' legs in tight corridors.
  • Listen for shuffling sounds and hisses around corner cubicles, as many feral ghouls pretend to be dead on the floor before ambushing you.

Not listed for this area: shops and people.

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