Guides / FINAL FANTASY VI

Imperial Camp

FINAL FANTASY VI guide · Sabin sneaks through the Imperial base while trying to make his way back.
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Don't miss 0/4

Secrets

0/2

Enemies

Imperial Soldier
Weak to PoisonSteal / drop Potion

Foot soldier encountered in scripted camp ambushes or by interacting with stationary guards.

Templar
Weak to PoisonSteal / drop Potion

Heavy guard summoned by Kefka alongside foot soldiers to stall the party.

Doberman
Weak to FireSteal / drop Potion

Imperial patrol hound fought exclusively by choosing to kick the eastern tent's chest.

Satellite
Weak to Lightning, WaterSteal / drop X-Potion

Monster-in-a-box machine that inflicts Berserk and drops a Green Beret upon destruction.

Magitek Armor
Weak to LightningSteal / drop Hi-Potion

Bipedal magitek mech encountered when challenging certain guards or during the frantic escape with Cyan.

Tips

  • Grab every chest before confronting Kefka for the third time, as triggering that encounter permanently advances the story and destroys your chance to explore the camp.
  • Always choose to kick the stubborn treasure chest instead of hitting it so you do not permanently miss the Doberman encounter required for Gau's complete Rage list.

Not listed for this area: shops and people.

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Sources checked: ign.com, gamespot.com, youtube.com, strategywiki.org, github.io, arrpeegeez.com, rpgclassics.com, fandom.com

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