Narshe Mines
FINAL FANTASY VI guide · When Terra flees the local guards through the caverns and is aided by Locke and the Moogles
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Enemies
Wererat
Weak to FireSteal / drop Potion
Rodent creature that appears during Terra's solo escape through the tunnels
Spritzer
Weak to Fire, HolySteal / drop Potion
Airborne floating enemy encountered along the cavern paths
Bandit
Weak to PoisonSteal / drop Potion
Human thief that roams the mine corridors before Terra falls through the floor
Silver Lobo
Weak to FireSteal / drop Potion
Wolf monster that attacks in packs alongside Megalodoths and the Guard Leader
Megalodoth
Weak to FireSteal / drop Hi-Potion
Hulking mammalian enemy that marches through the mine labyrinth toward Terra
Guard Leader
Weak to PoisonSteal / drop Mythril Knife
Boss commander heading the assault who triggers a devastating Charge attack if his wolf allies are completely eliminated
Tips
- Unequip Terra's Mythril Knife and Buckler before the floor collapses so Locke can immediately wear them in the battle that follows.
- Leave one Silver Lobo alive while fighting Guard Leader to prevent him from using his lethal Charge ability.
- Avoid opening the two treasure chests in these mines now, as leaving them untouched causes them to transform into superior gear later in the game.
- Move moogles equipped with ranged weaponry into the back row to cut down the physical damage they take from advancing troops.
Not listed for this area: items, secrets, shops and people.
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