Baldur's Gate 3 achievement guide
How to unlock every achievement, which ones you can miss, and the best order to get them all. Tick them off as you go.
2 difficulty
Points of no return
- Entering the pool to the Shadowfell in the Gauntlet of Shar: Resolves all ongoing Act 1 and Act 2 wilderness quests, locks access to Act 1 waypoints, permanently relocates Moonrise Towers NPCs, and causes any unrescued prisoners in Moonrise Towers Prison to perish.
- Taking the road to the Lower City past the Wyrm's Rock Fortress checkpoint: Permanently locks access to all Act 1 and Act 2 regions and camps.
- Taking the skiff from the Morphic Pool in the Undercity Ruins: Locks the player into the endgame sequence; all Lower City side quests, companions' personal arcs, and open-world exploration become permanently inaccessible.
Recommended order
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Step 1Nautiloid
Defeat Commander Zhalk before activating the transponder ("Devil's in the Details").
Don't miss in this step- Devil's in the Details: Defeat Commander Zhalk at the Nautiloid helm before activating the transponder or escaping.
Also in this step: Descent From Avernus
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Step 2Ravaged Beach & Overgrown Ruins
Recruit companions, loot thieves, and obtain the first shovel to start unearthing buried dirt mounds ("Dig for Victory").
Also in this step: Dig for Victory, Outsourcing
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Step 3Emerald Grove & Hollow
Save Arabella, protect Arka, rescue the goblin Sazza from her makeshift cage ("She Cannot be Caged!" step 1), and invite Scratch the dog to camp.
Don't miss in this step -
Step 4Druid Grove Underground Passage
Neutralize the goblin scouts and safely escort Sazza outside the grove.
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Step 5Sunlit Wetlands & Putrid Bog
Confront Auntie Ethel to rescue Mayrina, acquire Bitter Divorce, and summon Ethel's thralls.
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Step 6Ancient Abode
Defeat Auntie Ethel in her lair, spare Mayrina, and use the wand to resurrect Connor outside.
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Step 7Blighted Village & Whispering Depths
Enter the apothecary cellar to locate the summoning scroll for the quasit Shovel ("Rude, Crude, and Full of Attitude"), then enter the Whispering Depths and eliminate the Phase Spider Matriarch before any spider eggs hatch ("Pest Control").
Don't miss in this step -
Step 8Goblin Camp
Rescue the captured Owlbear cub, speak with Volo, and guarantee Sazza is not fed to the spiders.
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Step 9Shattered Sanctum
Rescue Halsin, speak to Minthara with Sazza present to secure her freedom once more ("She Cannot be Caged!" step 2), and eliminate the three goblin leaders while keeping the tieflings safe for "Leave No One Behind".
Don't miss in this step -
Step 10Defiled Temple
Solve the lunar puzzle to unlock passage downwards into the Underdark.
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Step 11Underdark & Selûnite Outpost
Disarm the defenses, collect Sussur Bark, and pet both Scratch and the Owlbear cub simultaneously at camp once both settle in ("You Have Two Hands for a Reason").
Don't miss in this step -
Step 12Decrepit Village & Arcane Tower
Defeat the Duergar raiders, repair Bernard's elevator in the Arcane Tower, and craft a Masterwork Weapon.
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Step 13Grymforge
Craft an item at the Adamantine Forge ("Forged in Blood and Fire") and defeat Grym without activating the forge hammer ("A Grym Fate").
Don't miss in this stepAlso in this step: Forged in Blood and Fire
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Step 14Risen Road & Tollhouse
Recruit Karlach, confront the paladins of Tyr at the Tollhouse, and save the trapped caravan guards.
Don't miss in this step- Penny Pincher: Defeat Gerringothe Thorm inside the Reithwin tollhouse without letting her cast her gold-draining attacks, either in combat or via dialogue.
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Step 15Waukeen's Rest
Rescue Florrick from the burning inn and save the trapped groom to preserve civilian lives.
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