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Desert Palace

FINAL FANTASY IX guide · The trap set by Kuja
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Regent Cid must successfully complete a minigame against a guarding hedgehog pie to retrieve the hourglass key and free Zidane's captured party members. The party then explores the palace by lighting a series of bloodstones and braziers to solve puzzles and unlock sealed pathways. The dungeon culminates in a confrontation with Kuja's defense mechanism, the Valia Pira.

Don't miss 0/7

Secrets

0/1

Enemies

Valia Pira
Weak to Water, Wind

Boss encounter that becomes significantly harder if bloodstones are skipped.

Grimlock
Weak to Wind (when physical defense is active)Steal / drop Magic Tag, Hi-Potion

Shifts between opening its body to physical attacks or magic attacks.

Torama
Weak to IceSteal / drop Soft, Hi-Potion

Inflicts Petrify and casts Blaster to instantly KO party members.

Drakan
Weak to WindSteal / drop Tent, Hi-Potion

Flying creature that attacks with status ailments and physical swipes.

Shops and people

  • Desert Palace Moogle (Mogrika): Stiltzkin stops by to sell a bundle containing a Magic Tag, Tent, and Ether for 777 Gil

Tips

  • During Cid's key-retrieval minigame, only tap the button when the monster's back is turned, and stop completely the instant it begins to swivel around.
  • Since physical equipment and party members were split prior to Oeilvert, equip this magic-heavy team with reflect rings or Auto-Reflect to turn the enemies' offensive magic against them.

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