Belurat, Tower Settlement
Belurat, Tower Settlement is the first major legacy dungeon of the Realm of Shadow, sprawling across layered stone streets, sewer channels, and decayed rooftops. You must navigate through phantom shadow undead, horned warriors, and spider-scorpions to open shortcuts back to the main gates. Ascending to the top of the settlement leads through the theatrical stage to face the Divine Beast Dancing Lion and gain access to the Tower of Shadow's sealed stairway.
- Region
- Gravesite Plain
- Levels
- 120-150
- Getting there
- West across the great stone bridge from the Three-Path Cross site of grace in Gravesite Plain, continuing straight through the massive outer gate
- Connects to
- Gravesite Plain, Belurat Gaol, Enir-Ilim
- Related quests
- Hornsent Grandam · Redmane Freyja · Hornsent
- Enemy types
- Shadow Undead · Horned Warriors · Spider-Scorpions · Flies · Man-Flies
Services and people
Quest NPCs 1
- Hornsent Grandam · Grants the Watchful Spirit incantation and stewInside the locked Storeroom across the bridge west of the Small Private Altar Site of Grace
Invaders and enemies 2
- Fire Knight Queelign · Hostile NPC invaderCourtyard plaza northeast of the Small Private Altar Site of Grace
- Ulcerated Tree Spirit · Optional mini-bossPoison swamp in the Well Depths
Services 2
- Small Private Altar · Site of GraceInside Belurat, Tower Settlement
- Theatre of the Divine Beast · Site of GraceAt the dungeon boss arena at the top of the grand stairway
The short version
What matters
- •Defeat Fire Knight Queelign in the courtyard to secure the Crusade Insignia talisman and the Ash of War: Shriek of Sorrow.
- •Collect the Storeroom Key and Well Depths Key from the rooftops to unlock the optional sewer swamp and access Hornsent Grandam.
- •Slay the Ulcerated Tree Spirit in the Well Depths for the Immunizing Horn Charm +2, and gather the Scadutree Fragment by Miquella's Cross.
Common mistakes
- •Defeating Messmer the Impaler in Shadow Keep before speaking to Hornsent Grandam in the Storeroom permanently locks out the Watchful Spirit incantation and Scorpion Stew.
- •Talking to Hornsent Grandam without wearing the Divine Beast Head prevents you from receiving her incantation dialogue.
- •Killing Hornsent Grandam completely cuts off your supply of Scorpion Stew and locks out her quest progression.
Walkthrough May be incomplete
The area in the order you play it. Tick things off as you go: they tick off in the checklists below too.
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1
Dungeon Entrance
You enter Belurat, Tower Settlement by ascending the broad front stairway gate found in northwestern Gravesite Plain.
Watch out: Be aware that no merchants or shop services can be found inside this legacy dungeon.
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2
The Small Private Altar Rooftops
Proceed past the Small Private Altar Site of Grace and head across the upper rooftops until you reach the waterfall stream. Climb the indoor ladder inside the room by the stream to claim the Storeroom Key, then navigate along the ruined aqueduct and canal ledge to search an infested building for the Well Depths Key.
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3
Invader Courtyard
Head northeast from the Small Private Altar into the fountain courtyard plaza, where the hostile invader Fire Knight Queelign will ambush you. Defeat him to claim the Crusade Insignia talisman, then examine the corpse resting at the base of the tree to pick up the Ash of War: Shriek of Sorrow.
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4
Upper Residential Quarters
Work your way across the upper settlement rooftops, ducking into an elevated tower room near the ruined spiral stairwell to collect the Bone Bow.
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5
The Well Depths
Return to the lower courtyard alley and descend the well ladder, using the Well Depths Key to open the iron grating door leading into the poisonous Well Depths swamp. Trudge through the toxic muck to gather the Poisoned Hand, then defeat the Ulcerated Tree Spirit mini-boss lurking in the deep waters to obtain the Immunizing Horn Charm +2.
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6
Theatre of the Divine Beast
Ascend the grand stairway to reach the Theatre of the Divine Beast arena to face the Divine Beast Dancing Lion, being sure to summon Redmane Freyja before felling the creature. Victory yields the Divine Beast Head alongside the Theatre of the Divine Beast Site of Grace, which sits right before the sealed gate leading toward Enir-Ilim.
Key fight: Divine Beast Dancing LionWatch out: Defeating the boss without summoning Redmane Freyja, or triggering the Great Rune break beforehand, permanently misses her summon.
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7
The Locked Storeroom
Head across the bridge west of the Small Private Altar Site of Grace and use the Storeroom Key to enter the locked Storeroom where the NPC Hornsent Grandam sits. Don the Divine Beast Head before talking to her to receive the Watchful Spirit incantation, then rest at a Site of Grace and return to obtain a bowl of Scorpion Stew.
Watch out: Do not kill Hornsent Grandam or defeat Messmer the Impaler in Shadow Keep before receiving these items, as both actions permanently lock you out of the incantation and stew.
Checklists
Don't miss 0/1
Items May be incomplete
0/8
Secrets May be incomplete
0/1
Key fights May be incomplete
Enemies: Divine Beast Dancing Lion
Threats: Alternates phases between Wind, Lightning, and Frost storms; executes erratic aerial lunges, spinning bites, and widespread ground lightning bolts
Tactics: Roll toward its body rather than away during its lunging bites; when it lifts its head to summon lightning, sprint in a wide circle; punish recovery frames immediately following its spinning breath sweep
Enemies
Highly aggressive dual-curved-sword elite who chains relentless multi-hit combos and uses aerial stomps.
Lurks on ceilings and walls in dark chambers, lunging down to inflict heavy physical damage and poison.
Perches on high balconies casting tracking spiral light sorceries that stagger you from long range.
Shops and people
- Hornsent Grandam: Offers Gourmet Scorpion Stew and unique dialogue rewards after being spoken to while wearing the Divine Beast Head
Tips
- Equip the Talisman of all Crucibles or boluses to deal with the toxic pools in the lower well before attempting to retrieve the Poisoned Hand.
- Equipping the Divine Beast Head obtained from the dungeon boss is mandatory if you want Hornsent Grandam to acknowledge you as an emissary and give you her rewards.
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