Guides / The Elder Scrolls V: Skyrim Special Edition
Markarth
Markarth is an ancient Dwemer city carved entirely into the side of a mountain, serving as the capital of the Reach. Upon first entering the gates, you immediately witness a public murder committed by a Forsworn agent, which kicks off an extensive conspiracy investigation. Beyond this central conflict, the city houses the Palace of the Kings, Understone Keep, access to ancient Dwemer ruins, and multiple Daedric prince shrines.
- Region
- The Reach
- Getting there
- West along the main road through The Reach, west of Kolskeggr Mine and Salvius Farm
- Connects to
- The Reach, Understone Keep, Cidhna Mine, Markarth Ruins
- Related quests
- The Forsworn Conspiracy · No One Escapes Cidhna Mine · The House of Horrors · The Taste of Death · The Heart of Dibella · Kolskeggr Mine · Search and Seizure
- Services and people
- Silver-Blood Inn · Arnleif and Sons Trading Company · Understone Keep · Cidhna Mine · Temple of Dibella · The Hag's Cure · Calcelmo · Thonar Silver-Blood
- Enemy types
- Forsworn
Don't miss 0/2
Items
0/3
Secrets
0/1
Key fights
Enemies: Three Markarth City Guards (including Legate Emmanuel Admand or commander variants)
Threats: Heavy armor melee attacks, power strikes, blocking, and forced surrender/arrest dialogue triggers
Weaknesses and resistances: Susceptible to all standard damage types, Magic, and Poison; no specific resistances
Tactics: Back away from the altar into the narrow staircase chokepoint to fight them one at a time with ranged or melee attacks, or yield by sheathing weapons to surrender
Rewards: "The Forsworn Conspiracy" quest completion, initiation of "No One Escapes Cidhna Mine", Gold, and Markarth Guard Armor set
Enemies: Madanach and his Forsworn escapees (Kaie, Odvan, Nana Ildene, Tona, Duach, Braig, Banning) versus Markarth City Guards and Silver-Blood Guards
Threats: Dual-wield melee power attacks, Destruction magic (Flames/Frostbite), high physical damage, guard crossfire
Weaknesses and resistances: Standard humanoid weaknesses (no inherent magic/elemental resistances); susceptible to paralysis and stagger
Tactics: Position yourself on the high stone terrace steps overlooking the main market to avoid crossfire, using ranged spells or archery to support your chosen faction (or let Madanach's group clear the guards at the main gate choke)
Rewards: Armor of the Old Gods set (if siding with Madanach) or Silver-Blood Family Ring (if siding with Thonar Silver-Blood), Forsworn equipment, and Guard loot
Enemies
The Forsworn agent who attacks Margaret at the front market stalls upon your initial entrance to the city.
Shops and people
- Arnleif and Sons Trading Company: General goods, weapons, armor, and crafting components.
- The Hag's Cure: Alchemy ingredients, potions, and apothecary recipes run by Bothela.
- Silver-Blood Inn: Food, drinks, rented beds, and rumors run by Kleppr and Frabbi.
- Cindha Mine Smelter / Blacksmith: Smithing services, ingots, ore, and smithing materials run by Moth gro-Bagol inside Understone Keep.
Tips
- You can sprint forward immediately upon entering Markarth and kill Weylin before he executes Margaret in the market, saving her life and granting a small reward.
- Do not commit serious crimes in the city until you resolve "The Forsworn Conspiracy," as your bounties and jail logic interact heavily with Cidhna Mine.
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