Guides / The Elder Scrolls III: Morrowind® Game of the Year Edition
Raven Rock
Raven Rock is an Imperial mining colony established on the southwest coast of Solstheim during the Bloodmoon expansion. You work for the East Empire Company under Carnius Magius and Falco Galenus, shaping the settlement's development through distinct construction phases. Your decisions determine whether the colony features a smithy or a trader, and ultimately which leader survives.
Don't miss 0/1
Items
0/2
Enemies
Resurrects twice upon defeat, requiring you to deplete its health three times
Attacks the colony during a scripted invasion in the final construction phase
Shops and people
- Sabinne Denne: Trade goods and supplies (only built if you choose the general trader over the smithy)
- Barvir: Weapons, armor, and repair services (only built if you choose the smithy over the general trader)
- Seler Favelnim: Alcohol, potions, and beds inside the Raven Rock Bar
Tips
- You must choose to side with either Falco Galenus or Carnius Magius early on; siding with Falco generally results in fewer underhanded tasks and a thriving town.
- Between construction phases, you must wait several in-game days for couriers to arrive or for buildings to physically appear on the map.
- Do not sell or discard any Raw Ebony collected during mining quests until you verify the current assignment's quota is fulfilled.
Not listed for this area: secrets.
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