Guides / The Elder Scrolls III: Morrowind® Game of the Year Edition

Bamz-Amschend

The Elder Scrolls III: Morrowind® Game of the Year Edition guide · Exploring the Dwemer ruins
← All areas in this guide

Bamz-Amschend is an extensive, sealed Dwemer ruin situated directly beneath the Plaza of Brindisi Dorom in Mournhold. Accessed during the Tribunal main questline by blasting through the temple courtyard floor, the area serves as the staging ground for Sotha Sil's Clockwork City entrance. Players navigate multiple collapsed mechanical halls filled with hostile automatons to activate the weather-control machine and recover artifacts for Almalexia.

Items

0/3

Enemies

Hulking Fabricant
Steal / drop Synthetic Dwemer scrap

Aggressive four-legged biological-mechanical construct with a powerful melee strike

Verminous Fabricant
Steal / drop Synthetic Dwemer scrap

Fast-moving, raptor-like artificial creature attacking in groups

Dwemer Centurion Archer
Weak to FrostSteal / drop Dwemer Darts

Ranged construct armed with heavy-damage darts

Tips

  • Bring strong Levitation spells or potions, as several collapsed corridors and vertical shafts require vertical mobility to navigate.
  • Pack an explosive satchel charge or high-tier pickaxe before entering, as certain collapsed rock walls must be cleared to proceed deeper into the complex.
  • Repair tools are essential, as the Fabricants and advanced Dwemer animunculi hit hard enough to rapidly degrade high-end armor.

Not listed for this area: secrets, shops and people.

Stuck somewhere in The Elder Scrolls III: Morrowind® Game of the Year Edition?

Quest Compendium sees your screen while you play: ask about exactly where you are, and keep this guide open right beside your game.

Get live help while you play

Report a mistake