Guides / The Elder Scrolls III: Morrowind® Game of the Year Edition
Maar Gan
Maar Gan is a remote Redoran outpost settlement located in the ash wastes north of Ald'ruhn, built inside and around large Redoran bug-shell dwellings. The town is notable for its local Tribunal Temple, which houses the Magic Rock of Maar Gan, an important destination for pilgrimage quests. Players visit Maar Gan primarily for Temple or House Redoran advancement, local side quests, and as a supply base when heading deeper into the Ashlands or toward Red Mountain.
Items
0/1
Enemies
A unique lesser Dremora bound within the Maar Gan Shrine room whom pilgrims provoke and defeat as part of a Temple pilgrimage
Shops and people
- Silt Strider (Darvame Lea): Travel service via Silt Strider to Ald'ruhn, Gnisis, and Khuul
- Andus Tradehouse (Geral Sendas): Barter of general goods, food, drinks, and bed rental
- Maar Gan Outpost (Tandus Brelayne): Armorer services, weapon and armor sales, and equipment repair
- Maar Gan Temple (Vulyne Drothan): Temple service provider offering spellmaker and enchanting services, as well as Tribunal spells
Tips
- To complete the Maar Gan pilgrimage at the Magic Rock, speak to the bound Dremora Anhaedra and taunt him with dialogue until he attacks, then activate the shrine rock.
- The Maar Gan Outpost is inside an overturned prehistoric carapace at the edge of town, easily identifiable by its Redoran chitin architecture.
Not listed for this area: secrets.
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