Guides / FINAL FANTASY IV

Lunar Subterrane

FINAL FANTASY IV guide · Party explores the final dungeon
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Cecil and his party venture deep beneath the Moon's surface through the Lunar Subterrane to reach the final chamber where the evil entity Zeromus resides. The dungeon is a massive, multi-floor gauntlet containing the strongest random encounters and the game's ultimate equipment guarded by optional super bosses. Navigating through multiple hidden paths and sub-areas, the party must defeat the bosses to prepare for the final confrontation.

Items

0/12

Secrets

0/2

Enemies

Red Dragon
Weak to IceSteal / drop Red Fang

Uses thermal heat attacks and can be defeated efficiently with Blizzard-element spells.

Blue Dragon
Weak to FireSteal / drop Blue Fang

Counters physical attacks with heavy frost breath damage and is susceptible to strong fire attacks.

Behemoth
Steal / drop Potion

Counters physical attacks and magic with powerful claw counters; casts Maelstrom when near death.

Breath Ring
Weak to Lightning

Often appears in groups and uses a petrifying or life-draining skill.

Bone Dragon
Weak to Fire, Holy

Undead dragon susceptible to Curaja, Holy, and fire-element spells.

Tips

  • Equip Cecil and Rosa with Ribbons found in B7F to prevent Zeromus and other endgame encounters from inflicting lethal status ailments.
  • Cast Float on the entire party before walking onto floors in lower depths to avoid taking continuous damage from floor traps.
  • During the Plague fight for the White Spear, cast Haste on your strongest physical attackers to defeat it before the 10-second Death counter reaches zero.
  • In the battle against Dark Bahamut, cast Reflect on party members to bounce Megaflare back at the boss.

Not listed for this area: shops and people.

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