Guides / FINAL FANTASY X/X-2 HD Remaster
Zanarkand Ruins
The summoner party finally reaches the sacred city of Zanarkand, the end of the pilgrimage, where they explore the ruins and learn the truth about the Final Summoning. Inside the Zanarkand Dome, the party must solve a floor-tile puzzle, defeat the Spectral Keeper, and confront Lady Yunalesca. After defeating Yunalesca, the party gains access to the airship, allowing free travel across Spira.
Items
0/4
Secrets
0/2
Enemies
Counters attacks directly from the glyph tile in front of it; use the "Trigger Command" to move characters around the battlefield.
Fought in three consecutive forms; inflicts Zombie status, which is required to survive her devastating "Mega-Death" attack in phases 2 and 3.
Heavily armored machina enemy that deals high physical damage; vulnerable to Armor Break and Piercing weapons.
Flying fiend that uses various status effects and elemental spells; best dispatched quickly by Wakka.
High-HP fiend that counters attacks and uses status-inflicting abilities like Sleep Powder and Pollen.
Tips
- Do not cure the Zombie status on every character during the Yunalesca battle, as Mega-Death will instantly wipe out any party member who is not currently afflicted with Zombie.
- Equip armor with Death Ward, Deathproof, or Confusion protection before fighting Yunalesca to handle her variety of lethal status ailments.
Not listed for this area: shops and people.
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