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Tesham Mutna

Guide The Witcher 3: Wild Hunt - Complete Edition · Confronting the higher vampire in the ancient ruins ✓ Vérifié avec les sources
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Tesham Mutna is an ancient, subterranean vampire ruin that serves as the battleground for the climactic confrontation with Dettlaff van der Eretein. Geralt and Regis travel here to force the Beast of Beauclair to answer for his actions after the assault on the city. You must navigate a multi-phase boss fight against Dettlaff's increasingly monstrous vampire forms.

Région
Duchy of Toussaint, Caroberta Woods
Niveaux
49
Comment y aller
Arrive via the road leading southeast through Caroberta Woods, or via direct quest transit from Beauclair or the land beyond the portal.
Mène vers
Caroberta Woods, Beauclair, the land beyond the portal
Quêtes associées
La Cage au Fou · Tesham Mutna · Beyond Hill and Dale... · What Lies Unseen · Pomp and Strange Circumstance · Burlap is the New Stripe

Services et PNJ

Quest NPCs 2

  • Emiel Regis Rohellec Terzieff-Godefroy · Accompanies Geralt to harvest vampire-attracting resonance and aids in the confrontation against DettlaffLower dungeons during "La Cage au Fou" and open ruins courtyard during "Tesham Mutna"
  • Sylvia Anna (Syanna) · Brought to the ruins for the confrontation involving DettlaffCentral ruin courtyard

Invaders and enemies 1

  • Dettlaff van der Eretein · Higher Vampire final boss fought across multiple phasesCourtyard ruins arena of Tesham Mutna

Services 1

  • Tesham Mutna Ruins signpost · Fast travel pointSouthern Toussaint

Version courte

L'essentiel

  • •Collecting the full relic Tesham Mutna armor set and steel sword from the interior chests and strongbox during "La Cage au Fou".
  • •Preparing thoroughly for the multi-phase final boss battle against Dettlaff van der Eretein in the open ruins courtyard.

Erreurs fréquentes

  • •Postponing the search for the Tesham Mutna gear, because the interior ruins seal shut permanently once you leave during the main story quest.

Ce qu'on peut zapper

  • •Searching the courtyard arena for Dettlaff's body after the fight, as he leaves no lootable remains.

Cheminement

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  1. 1

    Reach the Southern Ruins

    When you first arrive in southern Toussaint, discover the Tesham Mutna Ruins signpost to mark the site. Emiel Regis Rohellec Terzieff-Godefroy accompanies you into the secret vampire ruins during "La Cage au Fou". Head down into the lower dungeons where the ancient fortress chambers lie waiting.

  2. 2

    First Cache at the Circular Stairs

    As you head deeper into the subterranean fortress, find the door located beside the first circular stairwell. Open the chest right next to this door to secure the Tesham Mutna armor, Tesham Mutna trousers, and the Tesham Mutna steel sword. Collect all three items immediately before moving deeper down into the structure.

    Attention: The interior of the fortress seals shut permanently after you leave during the main story quest, making these relics permanently missable.

  3. 3

    Chamber of Hanging Cages

    Continue your descent along the stairs situated next to the hanging cages. Look to the right after heading down these steps to locate another door with a chest beside it. Loot this chest to retrieve both the Tesham Mutna mask and the Tesham Mutna boots.

    Attention: Leaving the interior without looting this chest permanently locks you out of the relic mask and boots once the fortress seals shut.

  4. 4

    Search the Cell Corridor

    Advance into the cell corridor within the lower dungeons. Proceed past the second cell and inspect the left wall, where you will spot a shelf built into the masonry. Open the strongbox sitting upon this shelf to collect the Tesham Mutna gauntlets, finishing the relic armor collection before leaving the interior.

    Attention: Do not leave the fortress without this strongbox, as the entire interior seals shut permanently after the quest.

  5. 5

    Climax in the Ruined Courtyard

    Later in the story, return to the open ruins courtyard during the climax quest titled "Tesham Mutna". Sylvia Anna (Syanna) is brought here optionally, and Regis joins you in the main ruined courtyard arena to face Dettlaff van der Eretein. Engage in the multi-phase boss fight against Dettlaff's higher vampire forms.

  6. 6

    Resolution of the Confrontation

    Conclude the final battle against Dettlaff to immediately trigger the concluding cinematic cutscene. You will earn your quest Experience Points immediately upon his defeat. Note that Dettlaff leaves no lootable remains behind in the arena.

Listes

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Ennemis

Dettlaff van der Eretein (Vampire Form)
Faiblesses Quen, Vampire Oil, Black Blood

First phase relies on swift melee teleports and slash combos that can be parried or dodged.

Dettlaff van der Eretein (Winged Terror)
Faiblesses Aard, Quen

Flies out of reach and dives at you, or summons a massive, lethal swarm of bats.

Dettlaff's Blood Nodes
Faiblesses Igni, Silver Sword

Three pulsating hearts that must be destroyed inside the fleshy pocket realm while avoiding blood clones.

Astuces

  • In Dettlaff's second phase, unlock targeting and sprint laterally as far as possible the moment he begins channeling his flying bat swarm attack.
  • You can knock Dettlaff out of the air using the Aard sign or a well-timed crossbow bolt right as he swoops toward the ground.
  • Equip Vampire Oil on your silver sword and drink Black Blood before stepping into the central chamber for the confrontation.

Non répertorié pour cette zone : secrets.

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Sources vérifiées : fextralife.com, gamepressure.com, gamerwalkthroughs.com, gamerant.com, gosunoob.com, gamespot.com, ign.com, vg247.com

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