Guides / Trails in the Sky 2nd Chapter
Chapter 6: The Whereabouts of Bonds
Estelle infiltrates the Ouroboros Lakeside Laboratory to rescue her mind-controlled peers before being captured aboard the floating fortress Glorious and staging a daring escape with Joshua.
- Region
- Lakeside Laboratory and The Glorious
- Levels
- 70 – 76
- Getting there
- Travel by boat across Valleria Lake from Kingfisher Inn with Kevin and two chosen bracers after Kurt's altered memories are treated.
- Connects to
- Kingfisher Inn, Valleria Lake
- Related quests
- Facility Infiltration
- Services and people
- Orbment Rest Station
The short version
What matters
- •Inspect each terminal immediately after beating Grant, Carna, and Anelace to claim the Red, Green, and Blue Cardkeys.
- •Defeat Gilbert and all four Enhanced Jaegers within the hidden turn limit on the Exterior Deck to secure the maximum +5 Bonus BP.
- •Equip Skull Pendants and activate Kevin's Grail Sphere instantly to nullify the Doppelgangers' opening ambush assault.
Common mistakes
- •Missing the Red, Green, or Blue Cardkeys by walking away from the terminal after each mind-controlled bracer duel; always interact with the screens directly.
- •Entering the Floor 4F Doppelganger fight without Deathblow protection or CP on Kevin, which leads to immediate wipes from full-screen S-Crafts.
- •Failing to equip a Proxy Puppet or high-speed offensive setups on solo Estelle before the deck encounter, resulting in defeat and 0 Bonus BP.
What you can skip
- •You can safely skip stalling the deck battle once you realize that surviving only gives +2 Bonus BP, whereas clearing it fast gives +5.
Walkthrough
The area in the order you play it. Tick things off as you go: they tick off in the checklists below too.
-
1
Lakeside Approach and Floor 1F
After Kurt's altered memories are treated, travel by boat across Valleria Lake from Kingfisher Inn alongside Kevin and two chosen bracers, then ascend the zigzag Exterior Path uphill from the shore to enter the side entrance on the western flank. Move into the Floor 1F conveyor-belt staging room, then enter Terminal Room 1 to battle the mind-controlled Grant and inspect the room's terminal. Before using the Red Cardkey to unlock the central elevator, loot the floor's chests for Buzzer, Night Goggles, Windlass, Defense 4, Attack 4, Ebony Shoes, Ebony Suit, Misty Veil, Star Rabbits, Naptime Cookie, EP Charge, EP Charge II, Teara Balm, Tearal Balm, 200 Wind Sepith, 200 Fire Sepith, and 200 Earth Sepith.
Key fight: GrantTip: Wipe out Grant's Vogel drone escorts with high-damage Arts like Aerial before focusing on Grant, keeping him slowed or disabled.
Watch out: If you proceed without inspecting the terminal in Terminal Room 1, you will miss the Red Cardkey needed for the elevator, and all laboratory chests become permanently missable once you leave the facility.
-
2
Ascending the Laboratory (Floors 2F & 3F)
Take the central elevator to Floor 2F, reach the Terminal Room, defeat the mind-controlled Carna, and inspect the terminal for the Green Cardkey. Use the Green Cardkey to take the elevator up to Floor 3F, proceed to the next Terminal Room to confront the mind-controlled Anelace, and inspect her terminal to acquire the Blue Cardkey. Finally, use the Blue Cardkey on the elevator to access Floor 4F.
Key fight: Carna Key fight: AnelaceTip: For both Carna and Anelace, immediately clear out the accompanying Vogel drones using wide-area Arts like Aerial while keeping the mind-controlled bracer locked down.
Watch out: Forgetting to inspect each terminal immediately after winning each battle leaves behind the Green Cardkey or Blue Cardkey, halting your elevator access.
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3
The Lab Summit and Capture
Upon arriving at Floor 4F, use the Orbment Rest Station to fully recover before advancing into an ambush encounter against three Doppelgangers. After defeating them, head out onto the Exterior Rooftop / Helipad, where you will encounter a duplicate projection of Joshua before Georg Weissmann and Renne capture Estelle.
Key fight: DoppelgangersTip: Equip Skull Pendants to block deathblow effects, fire Kevin's Grail Sphere S-Break immediately to block the opening ambush, and use Clock Down alongside Agate's Spiral Edge to delay the bosses.
Watch out: The Doppelgangers begin with an unavoidable ambush and can wipe your party instantly with full-screen S-Crafts and deathblow attacks if Grail Sphere is not triggered immediately.
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4
Captivity and Forecastle Escape
Estelle awakens in Guest Quarters (Forecastle 2F) with Renne, is brought to the Sanctuary to meet Professor Alba (Georg Weissmann), and returns to the quarters to speak with Loewe concerning Hamel and Joshua. Begin a solo breakout through Forecastle 2F, opening a room chest for a Knockout Meatball, then ride the elevator down to Forecastle 1F.
Tip: Double-check the chest containing the Knockout Meatball in Forecastle 2F to trigger unique dialogue.
Watch out: Do not rush past the Forecastle 2F chest, as escaping The Glorious permanently locks out the item and its secret dialogue.
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5
The Exterior Deck Showdown
Head out onto the Exterior Deck to confront Gilbert Stein and four Enhanced Jaegers in a timed solo battle. Hold out or defeat all enemies within the turn limit until Joshua arrives via cutscene to stage Estelle's rescue.
Key fight: Gilbert & Enhanced JaegersTip: Equip a Proxy Puppet along with Cast 2 and Action 4 to cast Silver Thorn, blast a 200-CP S-Craft right away, or throw Knockout Meatballs to inflict Confusion and burst damage.
Watch out: If you get wiped out, you receive +0 Bonus BP; surviving until the turn limit grants +2 Bonus BP, while defeating Gilbert and all 4 jaegers within roughly 5 turns awards the full +5 Bonus BP (9 BP total).
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6
Flight from Hangar #3
Descend through the corridors of Stern 1F and Stern 2F toward the hangars alongside Joshua. Enter Hangar #3 to confront the Pale Apache and its four Vogel 235 escorts beside the docked escape shuttle, then escape the floating fortress.
Key fight: Pale ApacheTip: Clear the Vogel 235 drones rapidly with Joshua's Flicker, Dual Strike, or Phantom Raid, then burn down the Pale Apache using Earth and Water elemental Arts along with dual S-Crafts.
Watch out: Pale Apache relies on heavy long-range missile and cannon barrages, so take out the Vogel drones immediately to avoid being overwhelmed by combined firepower.
Choices here
What you decide here and what it leads to.
Exterior deck battle performance
During the battle on the Glorious exterior deck against Gilbert and the Enhanced Jaegers
- Defeat Gilbert and all 4 Enhanced Jaegers before the turn limit runs out→ Gain +5 bonus BP (9 total quest BP)
- Survive until the turn limit expires→ Gain +2 bonus BP
- Lose the fight→ Gain no bonus BP and get rescued by Joshua in a cutscene
Most players pick: Defeat Gilbert and all 4 Enhanced Jaegers before the turn limit runs out
Turn limit during the battle
Checklists
Don't miss 0/28
Secrets
0/1
Key fights
Enemies: Grant, Vogel security drones
Threats: Flanked by Vogel drones
Tactics: Keep Grant disabled or slowed down. Wipe out the Vogel escorts with high-damage Arts like Aerial before focusing on Grant.
Enemies: Carna, Vogel security drones
Threats: Flanked by Vogel drones
Tactics: Keep Carna disabled or slowed down. Wipe out the Vogel escorts with high-damage Arts like Aerial before focusing on Carna.
Enemies: Anelace, Vogel security drones
Threats: Flanked by Vogel drones
Tactics: Keep Anelace disabled or slowed down. Wipe out the Vogel escorts with high-damage Arts like Aerial before focusing on Anelace.
Enemies: Doppelganger ×3
Threats: Party begins ambushed. Each has 11,657 HP, neutral affinities, immunity to status ailments, and uses high-damage single-target deathblow attacks, line AT-delay crafts, and full-screen S-Crafts.
Weaknesses and resistances: Susceptible to AT Delay and stat downs (Clock Down).
Tactics: Equip Skull Pendants against instant KO/Deathblow effects. Cast Kevin's Grail Sphere S-Break immediately to negate the opening ambush assault. Cast Clock Down on bosses and Clock Up EX on allies. Delay them with Agate's Spiral Edge while hitting multiple targets with high-tier AoE crafts and arts.
Enemies: Jaeger Gilbert, Enhanced Jaegers ×4
Threats: Estelle fights solo against 5 enemies. Hidden turn limit of around 5 turns before it automatically ends. Each Jaeger deals 1,000–2,000 damage per hit.
Tactics: Equip a Proxy Puppet to survive fatal attacks. Throw offensive combat food items such as Knockout Meatballs or Draconic Meatballs for burst damage and Confusion/Deathblow. Alternatively, equip Cast 2 and Action 4 to cast wide-area status arts like Silver Thorn (Confusion) or blast 200-CP S-Crafts (Barrage / Sakura Muso) immediately.
Enemies: Pale Apache, Vogel 235 ×4
Threats: Heavy mechanical boss with long-range missile and cannon attacks.
Weaknesses and resistances: Earth and Water elemental Arts.
Tactics: Use Joshua's Flicker / Dual Strike and Phantom Raid to clear Vogel drones quickly, then focus on Pale Apache with Earth or Water Arts and dual S-Crafts.
Not listed for this area: enemies, shops and people.
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