Guides / Trails in the Sky 2nd Chapter
Chapter 1: Sneaking Shadows
Estelle travels to the Ruan Region to assist the local Bracer Guild and investigate sightings of a mysterious 'White Shadow' orchestrating disturbances.
- Region
- Ruan Region
- Levels
- Lv. 39 – Lv. 45
- Getting there
- Board the airliner Linde from Grancel Landing Port after completing the training in the Prologue.
- Connects to
- City of Ruan, Gull Seaside Way, Manoria Byroad & Manoria Village, Krone Trail & Krone Pass, Aurian Causeway & Air-Letten Checkpoint, Sapphirl Tower, Jenis Royal Academy & Old Schoolhouse Underground Ruins
- Related quests
- Ruan Branch Assistance · White Shadow Case · Aurian Causeway Monster · Maintenance Check (Sapphirl Tower) · Sunday School Lecturer · Recruiting Great Gamblers · Election Office Assault
- Services and people
- Jean · Mayor Norman · Belden · Sister Theresa · Mary · Clem · Kloe Rinz (Princess Klaudia) · Jill
The short version
What matters
- •Talk to Lloyd aboard the airliner Linde before sitting down to secure your fishing rod and unlock the fishing log.
- •Speak to Pecus in the Manoria Village hotel/bar basement before proceeding to Jenis Royal Academy for your book collectible.
- •Deduce the phantom's path correctly in conversations at the Ruan Guild and the academy to maximize your BP rewards.
Common mistakes
- •Boarding the airliner Linde without visiting Filder in the waiting room permanently loses Liberl News Issue 2.
- •Overlooking Belden's vandalized campaign office before departing Ruan causes you to miss the hidden 'Election Office Assault' quest.
- •Forgetting to speak to Hardt in the Air-Letten barracks during the white shadow search locks you out of Doll Knight - Vol. 2.
What you can skip
- •You can bypass grinding physical strikes on Helmet Gators and Storm Bringer by relying directly on offensive Earth arts.
Walkthrough
The area in the order you play it. Tick things off as you go: they tick off in the checklists below too.
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1
Departure Preparations
Deliver your Prologue report to Elnan, choose your traveling partner (Scherazard or Agate), and purchase Liberl News Issue 2 from Filder in the waiting room before collecting the docking chest. Talk to Sasha to secure your flight tickets and verify your clearance with Receptionist Fiz.
Tip: Pick Scherazard for magic and speed, or Agate if you favor raw physical strength and CP management.
Watch out: If you board the airliner Linde without buying Liberl News Issue 2 from Filder, it is lost for good.
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2
Aboard the Airliner Linde
Board the airship and explore the passenger cabins thoroughly before taking your assigned seats. Strike up a conversation with the passenger Lloyd to obtain the Progress Rod and unlock your Fishing Notebook.
Watch out: Speaking to Lloyd must be done before you sit down in the passenger cabin seats, or the rod is missed.
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3
Ruan Arrival and Raven Gang Confrontation
After disembarking in the City of Ruan, report to Jean at the Bracer Guild, check the South Block warehouse to defeat Deen, Rais, and Rocco, and visit Belden at the Mayor election campaign office.
Key fight: The Raven GangTip: Blind effects or Earth Wall neutralize the Ravens' heavy opening rush, while Scherazard's Aerial or Agate's Flame Smash scatters them.
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4
Air-Letten Investigation and Road Hunt
Proceed along the Aurian Causeway, hunting the Helmet Gators, and report to CWO Hahn on the first floor and Private Nix on the second floor of Air-Letten Checkpoint. Speak with Hardt in the guard barracks to claim Doll Knight - Vol. 2 before departing.
Key fight: Aurian Causeway Road MonsterTip: Exploit the Helmet Gators' low elemental resistance by casting Earth Arts like Stone Hammer or Wind Arts like Aerial.
Watch out: Make sure you talk to Hardt for the book during this specific white shadow inquiry window.
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5
Mercia Orphanage and Manoria Inquiries
Journey along Gull Seaside Way, defeating the Sharkgator road threat, and check in on Sister Theresa, Mary, and Clem at the Mercia Orphanage. In Manoria Village, sample the Miso Stew at the inn, talk to Pecus down in the hotel/bar basement for Gambling Jack - Vol. 1, and inspect the windmill door where Father Kevin temporarily joins your party.
Key fight: Gull Seaside Way MonsterTip: Sharkgators are especially vulnerable to Fire Arts like Fire Bolt.
Watch out: You must speak to Pecus in the basement before you begin investigating Jenis Royal Academy, or Gambling Jack - Vol. 1 is forfeited.
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6
Sapphirl Tower Exploration
Traverse the heights of Sapphirl Tower to loot its chests while eliminating dangerous ambush encounters. Collect the protective gear, offensive trinkets, and restorative items scattered across the tower floors.
Key fight: Sapphirl Tower Ambush ChestsTip: Cast broad AoE Arts such as Aerial or White Gehenna from a distance to dispatch the self-destructing Robber Trappers safely.
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7
Crossing Langland Bridge and Academy Inquiries
Cross Langland Bridge to reunite with Olivier Lenheim and recruit him to your party, then report back to Jean at the guild. When you arrive at Jenis Royal Academy, pick up Hot-Hot Potato Fry in the cafeteria, interview Headmaster Collins, Dean, Jill, and Hans, and investigate the white shadow sightings across campus with Kloe Rinz.
Tip: Selecting the correct deduction regarding where the shadow went when reporting to Jean earns +3 bonus BP.
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8
Old Schoolhouse Underground Descent
Chase the White Shadow into the Old Schoolhouse, unseal the passage beneath the dais, and delve into the underground ruins. Clear the corridors of hostiles, open the supply chests, and confront Bleublanc alongside the Storm Bringer.
Key fight: Chapter Boss: Storm Bringer & Guard MinionsTip: Keep Kloe casting Kaempfer on the Storm Bringer to slash its STR and DEF, use Olivier to cancel Aero Storm with Quick Draw or cast Stone Impact, and save Kloe's 200 CP Radiant Plume for emergency party recovery.
Watch out: Correctly identifying the phantom's strange sound and destination during the academy investigation is required to earn the full 5 + 3 BP reward.
Choices here
What you decide here and what it leads to.
Partner Selection
At Grancel Landing Port when reporting to Elnan before boarding the airliner Linde
- Scherazard→ Joins as your permanent companion through Chapter 3, specializing in speed and Arts
- Agate→ Joins as your permanent companion through Chapter 3, specializing in physical strength and CP management
Your choice locks in Estelle's main partner until the conclusion of Chapter 3.
'White Shadow' Deduction
During the debriefing discussion with Jean at the Ruan Bracer Guild
- Where the white shadow went→ Awards +3 bonus BP
- Other clues→ Yields no extra BP
Most players pick: Where the white shadow went
Selecting the correct deduction is required to maximize your Bracer Points for the investigation.
Old Schoolhouse Investigation Deduction
While searching for the phantom's escape route at Jenis Royal Academy
- Identifying the strange sound and destination→ Awards full quest BP (5 base BP plus 3 bonus BP upon completion)
- Incorrect deductions→ Misses out on the 3 bonus BP
Most players pick: Identifying the strange sound and destination
Needed to earn maximum BP for solving the academy mystery.
Checklists
Don't miss 0/4
Items
0/19
Secrets
0/1
Key fights
Enemies: Deen, Rais, Rocco
Threats: High initial burst melee damage, can overwhelm single targets if clustered.
Tactics: Blind/Earth Wall are very effective. Open with Scherazard's Aerial or Agate's Flame Smash to disperse them quickly.
Enemies: Helmet Gator ×2 + companions
Threats: High physical defense, heavy hitting tail attack.
Weaknesses and resistances: Vulnerable to Earth Arts (Stone Hammer) and Wind Arts (Aerial).
Enemies: Sharkgator
Threats: Water element attacks and freeze chance.
Weaknesses and resistances: Vulnerable to Fire Arts (Fire Bolt).
Enemies: Robber Trappers, Coral Shells
Threats: Self-destruct damage and high evasion.
Tactics: Use long-range AoE Arts (Aerial, White Gehenna if unlocked).
Enemies: Storm Bringer & Guard Minions
Threats: Casts high-tier Wind art Aero Storm (hits full party for heavy damage). High physical defense and knockback maneuvers.
Weaknesses and resistances: Earth element arts (Stone Impact / Stone Hammer).
Tactics: Have Kloe keep Kaempfer up on the boss to cripple its STR and DEF. Use Olivier to impede Arts charging using Quick Draw or drive Earth art nukes. Keep Kloe's 200 CP Radiant Plume ready as an emergency full-party heal and revive.
Not listed for this area: enemies, shops and people.
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