Forest of Moore
The party uses the Guardian Branch to navigate the dense, enchanted woods of Moore and break the seals protecting the Guardian Tree. During the expedition, Exdeath sets the entire forest ablaze to trap the heroes, forcing them to take refuge in an underground spring with a Moogle until the fire burns out. Reaching the heart of the burned woods triggers a battle against the seals' guardians, followed by a confrontation where Galuf sacrifices his life to drive off Exdeath and passes his power to Krile.
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Secrets
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Key fights
Enemies: Four elemental Crystals (Fire, Earth, Water, Wind)
Threats: Each uses basic physical attacks at high health, but casts dangerous high-tier spells like Firaga, Earth Shaker, Aquabreath, or Aeroga once dropped below 3,000 HP
Weaknesses and resistances: Each absorbs its respective element while resisting most others
Tactics: Defeat them one by one rather than using multi-target attacks to avoid triggering all four enraged elemental counters simultaneously, and cast Float before battle to avoid Earth Shaker
Rewards: Ash (rare drop)
Enemies
Uses Lilliputian Lyric, which can be learned as a Blue Magic spell.
Absorbs all standard elemental magic (Fire, Ice, Lightning, Earth, Water, Poison, Holy).
Undead foe vulnerable to fire damage.
Can execute disruptive tricks and status moves.
Only spawns in the forest before the fire begins; permanently missable for the Bestiary if skipped.
Tips
- Learn the Blue Magic spell Lilliputian Lyric from Mini Magician and defeat the missable Wyrm before triggering the forest fire sequence.
Not listed for this area: shops and people.
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