Sacred Arbor (Unmoored World)
The Sacred Arbor in the Unmoored World is shrouded in the apocalyptic red haze, though it lacks a red trial beacon of its own. You must speak to Taliesin to initiate the settlement's evacuation, but he will initially refuse to abandon the Arborheart unless it can be preserved. Successfully convincing him involves either waiting several days or using a cutting of the Arborheart nurtured in volcanic ash at the Seafloor Shrine to secure their immediate retreat.
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Enemies
Found roaming the forest paths surrounding Sacred Arbor; targeting the pustules and heart is vital.
Roams the outskirts and forest clearings; eliminate the goat head first to halt magical casting.
Armored skeletal boss encountered in the darker wooded reaches nearby.
Shops and people
- Grisha's Armory: Sells endgame elven armor and high-tier bows and staves enhanced for magickal vocations.
Tips
- Bring a pawn with the Woodland Wordsmith specialization so you can smoothly understand and converse with Taliesin and the other elves during the crisis.
- If you planted a cutting of the Arborheart at the Seafloor Shrine earlier in the game, Taliesin will agree to evacuate immediately upon inspecting the viable sapling's progress.
Not listed for this area: secrets.
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