Mt. Woe
Mt. Woe is a floating mountain anchored above the prehistoric icebound continent of 12,000 B.C., reached by ascending the chain in the Beast's Nest. Crono and his companions must ascend the rocky paths and chains to reach the summit, where Melchior the Guru of Life is imprisoned within a crystal. After defeating the guardian boss Giga Gaia, the mountain collapses and disappears from the game world for the remainder of the adventure.
Don't miss 0/8
Secrets
0/1
Enemies
Casts a lock ability on entry that bars your party from using techs or items; awards 1,000 EXP and 100 Tech Points upon defeat but will flee if not eliminated swiftly.
Should be targeted early in mixed packs due to its offensive threat.
Aggressive plant-like monster encountered along the rocky ledges.
Flying creature that can use Crimson Rain to deplete party HP.
Common imp found patrolling the mountain paths.
Boss comprised of a main head and two arms; unleashes devastating dual-arm Fire and Shadow spells until both limbs are taken out.
Tips
- Equip armor that reduces or absorbs Fire damage (such as the Ruby Vest, Red Vest, or Red Mail) before approaching the summit to shrug off Giga Gaia's deadliest offensive assaults.
Not listed for this area: shops and people.
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