Guides / FINAL FANTASY VII REMAKE INTERGRADE

Chapter 10: Rough Waters

FINAL FANTASY VII REMAKE INTERGRADE guide · The team escapes the sewers beneath the Sector 6 slums.
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After falling into the trapdoor in Don Corneo's mansion, Cloud, Aerith, and Tifa awaken in the sewers beneath the Sector 6 slums. The team must defeat the sewer monster Abzu and navigate the dangerous, flooded aqueducts and sluice systems to reach the surface. The goal is to traverse the sewer channels safely while draining water to uncover paths leading toward the Sector 7 slums.

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Items

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Enemies

Abzu
Weak to Fire

Boss fought at the very beginning of the chapter; its horns can be targeted to pressure it.

Sahagin
Weak to Fire

Agitated foes that can use Jump and Salientian Curse to turn party members into toads; highly susceptible to Fire magic.

Blugu
Weak to Lightning

Small aquatic enemies that spray water causing Sleep status.

Scissorclaw
Weak to Lightning

Armored crustacean enemies that guard against frontal physical assaults.

Tips

  • Equip the Cleansing Materia or keep Maiden's Kiss items ready, as Sahagins can inflict the Toad status on your party members.
  • Fire Materia is exceptionally effective across this entire chapter, dealing heavy damage to both Abzu and the common Sahagin enemies.

Not listed for this area: secrets, shops and people.

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