Guides / Dragon Age: Origins - Ultimate Edition

Tower of Ishal

Dragon Age: Origins - Ultimate Edition guide · During the visit to Ostagar
← All areas in this guide

The Warden and Alistair, accompanied by a Mabari hound and a Tower Guard, enter the Tower of Ishal to light the beacon signaling Teyrn Loghain's forces. They must fight through four floors infested with darkspawn that tunneled in from beneath the structure. The ascent culminates in a boss battle against an Ogre on the top floor before triggering the beacon cutscene.

Don't miss 0/2

Enemies

Genlock

Standard ranged or melee darkspawn encountered throughout the lower floors.

Hurlock

Tougher melee darkspawn often armed with two-handed weapons or shields.

Genlock Emissary

Spellcaster found on the Third Floor that attacks with elemental spells and should be interrupted quickly.

Ogre

Large boss on the Top Floor capable of ramming, sweeping attacks, and grabbing party members to pummel them.

Tips

  • Use the wooden barricades on the lower floors as choke points to prevent ranged darkspawn archers from picking off your party.
  • Taunt or stun the Ogre immediately whenever it grabs a companion in order to break the hold before fatal damage is dealt.
  • You cannot return to the Tower of Ishal after completing the battle and lighting the beacon, so collect all loot on every floor before interacting with the fire.

Not listed for this area: secrets, shops and people.

Stuck somewhere in Dragon Age: Origins - Ultimate Edition?

Quest Compendium sees your screen while you play: ask about exactly where you are, and keep this guide open right beside your game.

Get live help while you play

Report a mistake