Mission 14: Diverging Point: V
V finds himself drained and trapped in a shadowy realm within the underworld, separated from his familiars Griffon, Shadow, and Nightmare. To escape, V must enter three separate portals to defeat mirage versions of past bosses—Goliath, Malphas, and Cavaliere Angelo—reclaiming one companion after each victory. Once all three companions are recovered, V navigates the collapsing Qliphoth roots and destroys a Blood Sac to return to the real world.
Don't miss 0/4
Secrets
0/1
Enemies
A shadow version of Goliath; focus on keeping your distance and reading his telegraphed charge attacks.
A shadow version of Malphas riding the deformed bird; susceptible to ranged attacks while keeping mobile to evade ground spikes.
A shadow version of Cavaliere Angelo; heavily armored, relies on lightning strikes and large sweeping sword swings.
High-tier demon that casts powerful elemental spells; prioritize taking it down quickly before it completes its incantations.
Shops and people
- Divinity Statue: Upgrades, combat skills, and recovery items for V
Tips
- Shadow is generally the most useful first familiar to reclaim because his melee attacks provide reliable damage and evasive dodges.
- Choosing to unlock Nightmare first allows you to summon him using Devil Trigger to deal massive damage and easily clear the remaining mirage boss encounters.
- Since V starts this mission with no familiars, rely strictly on cane strikes, dodges, and keeping your distance until your first companion is freed.
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