Guides / The Legend of Zelda: Twilight Princess
Arbiter's Grounds
Located in the Gerudo Desert, this ancient prison requires Link to hunt down four Poes to restore lanterns and open the path deeper into the facility. Inside, Link must navigate shifting sand, sinkholes, and undead traps to obtain the dungeon treasure and access the boss. Conquering the dungeon leads directly to the Mirror Chamber and the Mirror of Twilight.
Items
0/4
Secrets
0/3
Enemies
Small skeletal enemies that rise from the sand in swarms.
Emits a paralyzing scream; carries a massive cleaver.
Ghostly vermin that cling to Link to slow him down; visible only via Wolf Link's senses.
Mini-boss that hovers invisibly until detected with Wolf Link's senses.
Dungeon boss fought in two phases requiring Link to bash its spine and deflect its floating head.
Tips
- Sinking sand will quickly drag Link down; transform into Wolf Link to dash across short stretches of quicksand without sinking.
- If ghostly rats cover Link and impede movement, spin attacking or transforming into Wolf Link and performing a spin will shake them off immediately.
- The Spinner loses momentum when riding along wall tracks; continually jump between opposing tracks to maintain height and speed.
Not listed for this area: shops and people.
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