Guides / The Legend of Zelda: The Wind Waker
Wind Temple
Link navigates the Wind Temple alongside the Korok sage Makar, using Makar's ability to plant trees and fly over obstacles to advance. Together, they activate a massive central updraft fan and unlock deeper chambers to reach the temple's boss. Defeating Molgera restores the power to repel evil within the Master Sword.
Items
0/7
Enemies
The boss of the temple, a massive sand worm that attacks from quicksand
Heavily armored warrior wielding a large broadsword
Teleporting magic-users that summon other enemies or shoot fireballs
Shadowy hands that rise from the floor to drag Link or Makar back to the entrance
Flying plant-like enemies hovering around wind currents
Stone statues that activate when approached and detonate upon defeat
Tips
- Equip the Iron Boots when walking through strong wind tunnels or when pulling down spring-loaded switches to prevent being blown backward.
- Use the Command Melody to take control of Makar so he can fly across gaps and plant seeds in soft dirt patches to grow trees and unlock doors.
- If Makar is captured by Floormasters and locked in a jail cell, you must locate the switch to free him before you can complete the temple.
- Use the Hookshot to attach to Makar's planted trees to pull Link across large chasms.
Not listed for this area: secrets, shops and people.
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