Guides / The Legend of Zelda: Majora's Mask
Great Bay Temple
In this ocean dungeon, Link must manipulate water flow by turning color-coded valves to access new areas and power the central waterwheel. Players frequently switch between swimming as Zora Link and utilizing the Hookshot and Ice Arrows to traverse water-filled corridors and pipes. The dungeon culminates in a battle against the giant aquatic creature Gyorg to rescue the Zora boss soul and claim the area's remains.
Don't miss 0/1
Items
0/6
Enemies
Mini-boss surrounded by a protective shell of eyeballs that must be detached before attacking its main body
Boss of the temple that charges Link on the platform and attacks viciously in the water
Scurrying explosive enemy that detonates on contact or when struck
Aquatic plant creature hanging from lily pads or the ceiling that drops into the water
Stationary hand emerging from walls and floors that grabs Link and tosses him
Spiders hanging from ceilings or hidden in alcoves that reveal Stray Fairies when killed
Tips
- Ice Arrows can freeze Octoroks into solid blocks or freeze patches of water to create temporary stepping stones across large pools.
- Equipping the Great Fairy's Mask helps draw out Stray Fairies trapped in out-of-reach bubbles without wasting arrows.
- Follow the direction of the colored pipes along the ceilings and floors to track which water pumps and gates have been activated.
Not listed for this area: secrets, shops and people.
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