Guides / The Legend of Zelda: A Link to the Past
Swamp Palace
The Swamp Palace is the second dungeon of the Dark World, entered only after using the Magic Mirror and Flippers to drain and flood the floodgates in the Light World's Sunken Temple. Link must manipulate water levels inside the palace to access submerged rooms, solve puzzles, and uncover sunken keys. Navigating the flooded corridors leads to the boss Arrghus, whose defeat rescues the second rescued maiden.
Items
0/5
Enemies
The dungeon boss; once its protective swarm of Arrgi is eliminated, it leaps into the air and slams down trying to squash Link.
Water bubble monsters that leap out of shallow water pools and home in on Link.
Skitters across the surface of the water and attacks Link on sight.
Floating jellyfish that periodically charge themselves with electricity; physical sword strikes during this charge will shock Link.
Skulls that actively evade sword swings and retaliate by hurling bones at Link.
Tips
- You must empty the outer dam in the Light World using the Flippers before water will flow into the entrance of the Swamp Palace in the Dark World.
- Use the Hookshot on skulls, pots, and chests across wide gaps to pull yourself over deep water or spiked floors.
Not listed for this area: secrets, shops and people.
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