Guides / The Legend of Zelda: A Link to the Past

Skull Woods

The Legend of Zelda: A Link to the Past guide · Third Dark World dungeon
← All areas in this guide

Skull Woods is the third dungeon of the Dark World, unique for having multiple interconnected entrances scattered throughout an outdoor forest area. Link must explore several underground segments, manipulate switches, and burn open the final rib cage entrance using the Fire Rod to reach the boss. Defeating Mothula inside the final section rewards Link with the third Crystal.

Items

0/4

Enemies

Wallmaster

Large hands that drop from the ceiling to grab Link and send him back to the dungeon entrance.

Gibdo
Weak to Fire Rod

Bandaged mummy enemies with high health that burn away quickly when hit with fire.

Baris

Jellyfish-like enemies that split into two smaller Biries when struck by basic sword slashes.

Hardhat Beetle

Armored bugs that bounce Link backward upon impact; easiest to defeat by knocking them into pits.

Mothula
Weak to Fire Rod

The dungeon boss that flies across a room with moving spike traps and conveyor belt floors while shooting ring beams.

Tips

  • Keep moving constantly in rooms where shadows appear on the floor to prevent Wallmasters from grabbing you.
  • The Fire Rod is the most effective weapon against Mothula, but manage your Magic Meter carefully with Green Potions so you do not run out.
  • You must use the Fire Rod to burn the skeletal head blocking the final underground entrance in the northern outdoor forest.

Not listed for this area: secrets, shops and people.

Stuck somewhere in The Legend of Zelda: A Link to the Past?

Quest Compendium sees your screen while you play: ask about exactly where you are, and keep this guide open right beside your game.

Get live help while you play

Report a mistake