Guides / The Legend of Zelda: A Link to the Past
Palace of Darkness
The Palace of Darkness is the first dungeon Link tackles in the Dark World after defeating Agahnim. Link must navigate a maze of warp tiles, darkened rooms, and cracked walkways while utilizing the Hammer to progress. Defeating the boss at the end rewards Link with the first of seven Maiden Crystals.
Items
0/5
Secrets
0/2
Enemies
Dungeon boss wearing a thick mask that must be cracked open before its face can be damaged.
Small armored lizard whose front mask deflects sword attacks.
Skeleton that jumps away when Link swings his sword.
Jellyfish creature that electrifies itself periodically and splits into smaller Biri when hit with a normal blade.
Creature that mimics Link's movements and opens its vulnerable front when facing him.
Bouncing red skull of energy that drains Link's health on contact and turns into a fairy if sprinkled with Magic Powder.
Magic user that phases into view to shoot energy beams across the room before disappearing.
Electrical orb that circles the perimeters of platforms and walls.
Spiked metal hazard that slides toward Link when he steps into its line of sight.
Tips
- You must pay Kiki the monkey 100 Rupees outside to unlock the entrance to this dungeon, and you must not take damage on the path leading there or he will run away.
- Keep the Bow and Arrow equipped in the dark maze room to easily snipe green and red Goriyas from across the barriers.
- The Magic Hammer can break Helmasaur King's mask in just a few hits if you prefer to save your Bombs.
Not listed for this area: shops and people.
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