Guides / Mass Effect 1 (Legendary Edition)

Citadel Tower

Mass Effect 1 (Legendary Edition) guide · Final mission
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Commander Shepard enters the Council Chambers inside the Citadel Tower to confront Saren and stop Sovereign from opening the relay for the Reapers. You must navigate the devastated chamber, defeat Saren's geth forces, and access the Citadel Master Control terminal. After securing the console, you fight Saren—or his reanimated form—one final time to decide the fate of the galaxy.

Enemies

Saren Arterius
Weak to Biotics and high-damage tech powers

He uses a hover platform to maneuver around the chamber, firing rockets and deploying shields until forced into dialogue or direct combat.

Saren Husk
Weak to Overload and heavy weapon fire

Saren's reanimated corpse leaps rapidly between walls and pillars, firing energy blasts and rushing in for melee strikes.

Geth Shock Trooper
Weak to Overload, Sabotage

Standard frontline synthetic infantry defending the chamber pathways alongside snipers.

Geth Rocket Trooper
Weak to Tech powers, sniper rifles

Positioned on elevated debris to fire high-explosive rockets at your squad.

Tips

  • If you have high Charm or Intimidate, you can convince Saren to shoot himself during the initial confrontation, bypassing the first phase of the boss fight entirely.
  • Keep your squad spread out and use Damping or Overload to strip Saren Husk's shields quickly when he pauses on the ground.

Not listed for this area: items, secrets, shops and people.

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