Guides / FINAL FANTASY VII REBIRTH
Grasslands
The Grasslands is the first expansive open-world region you explore in Chapter 2 after escaping the town of Kalm. Cloud and the party must track down a chocobo at Bill's Chocobo Ranch to safely cross the Swamplands and evade the Midgardsormr. Along the way, Chadley provides the party with the World Intel system to analyze the region, locate resources, and challenge combat trials.
Achievements here
Items
0/3
Secrets
0/1
Enemies
Swarms in groups and can inflict negative status effects like Sleep and Poison.
Small burrowing creatures that flee quickly and utilize ranged earth-based attacks.
Large bird that charges forward aggressively; damaging it heavily during specific attacks will pressure it.
Fast beast that uses lightning-infused strikes; parrying or hitting with Ice quickly fills its stagger bar.
Chapter 2 boss encountered at the edge of the Swamplands; can swallow party members and covers the battlefield in burning terrain during its final phase.
Shops and people
- Bill's Chocobo Ranch Tack Shop: Chocobo customization equipment (cap, saddle, and greaves) in exchange for Golden Plumes
- Chadley: Materia development services using region-specific Data Points gathered from World Intel
Tips
- Sneak through the tall grass and throw stones behind Piko to distract him so you can mount him from behind during the stealth capture sequence.
- You must ride a chocobo across the Swamplands; walking on foot will provoke the Midgardsormr into attacking you before you are ready.
- Activate Remnawave Towers as soon as you spot them to reveal nearby Lifesprings, Combat Intel, and regional landmarks on your map.
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