Guides / Dragon's Dogma 2

Dragon's Dogma 2 achievement guide

How to unlock every achievement, which ones you can miss, and the best order to get them all. Tick them off as you go.

60-80 hours
Time to 100%
4/10
Difficulty
1 (with careful save backup/reload at the ending) or 2
Playthroughs
10
Missable achievements

Points of no return

  • Completing "Feast of Deception" in Vernworth: Locks out several early side quests in Melve and Vernworth, including "Readvent of Calamity".
  • Giving the Godsbane Blade to Phaesus during "The Guardian Gigantus": Locks out free exploration of the standard world and fast-tracks the story to the finale.
  • Riding the Dragon to the final arena and defeating it for the standard throne ending: Precludes standard free-roam without immediately choosing to continue from the dragon flight or starting New Game+.
  • Resting too many times in the Unmoored World: The encroaching red fog will permanently destroy regions and their evacuation quests, cutting off associated achievements for that playthrough.
  • Activating the final red light beacon at Seafloor Shrine in the Unmoored World: Immediately ends the playthrough and forces the game into New Game+.

Recommended order

  1. Step 1

    Start the journey at Borderwatch Outpost and Melve, learning basic mechanics, acquiring your Main Pawn, and resting at an inn to establish secure hard saves.

  2. Step 2

    Travel through Waterfall Cave and Trevo Mine to unlock the Warrior and Sorcerer vocations, gathering early Seeker's Tokens and rift resources.

  3. Step 3

    Arrive in Vernworth to pursue Brant's main questline, obtain the Trickster, Mystic Spearhand, and other base vocations, buy a house, and maximize affinity with at least one NPC.

  4. Step 4

    Explore the surrounding Vermund areas including Nameless Village, Guerco Cavern, and Ancient Battleground to pick up Maister teachings and defeat a Drake.

  5. Step 5

    Progress through Checkpoint Rest Town into Battahl, solving Sphinx riddles at the Mountain Shrine and Shrine of Ruin while ensuring you duplicate the required quest items.

  6. Step 6

    Reach Bakbattahl, establish a secondary home, unlock the Magic Archer and Warfarer vocations along the path through Drabnir's Grotto to Agamen Volcanic Island, and visit Volcanic Island Camp.

  7. Step 7

    Continue the main quest toward the Excavation Site and the Seafloor Shrine, forging the Empowered Godsbane Blade and completing all remaining side activities and Maister teachings before triggering the endgame.

  8. Step 8

    At the confrontation with the dragon, trigger the standard ending first for its associated achievement, reload from the title screen, use the Godsbane Blade on yourself during the flight to enter the true post-game.

  9. Step 9

    Awaken in Seafloor Shrine within the Unmoored World, evacuate Vernworth (Unmoored World), Sacred Arbor (Unmoored World), Bakbattahl (Unmoored World), Melve (Unmoored World), and Excavation Site, defeat all red beacon purgers, and complete the final beacon to finish the game.

All achievements 0/54

Stuck somewhere in Dragon's Dogma 2?

Quest Compendium sees your screen while you play: ask about exactly where you are, and keep this guide open right beside your game.

Get live help while you play

Report a mistake