Hunter's Dream
Bloodborne guide · Beginning of the game
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The Hunter's Dream serves as the central hub where the player awakens after dying for the first time or lighting a lantern in Central Yharnam. Here, you select your starting weapons, speak with the Plain Doll and Gehrman, and access workshops to manage equipment. Headstones throughout the dream are used to warp to discovered lanterns across the world.
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Items
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Shops and people
- Bath Messengers: Basic consumables, weapons, and armor in exchange for Blood Echoes
- Plain Doll: Leveling up character attributes using Blood Echoes (awakens once you have at least 1 Insight)
- Gehrman: Initial advice and lore guidance inside the workshop
Tips
- You must acquire at least 1 Insight by encountering a boss or using a Madman's Knowledge before the Plain Doll will animate to allow leveling up.
- Use the workshop bench inside the building to repair weapon durability and fortify your weapons using Blood Stone materials.
- Any excess Blood Vials and Quicksilver Bullets purchased or looted will automatically be sent to the storage box inside the workshop and replenished upon death or warping.
Not listed for this area: secrets, enemies.
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