Central Yharnam
Central Yharnam is the first sprawling labyrinthine area of the game where you navigate plague-ridden streets to unlock vital shortcuts back to the central lantern. You must fight past hostile mobs, beast-men, and large brutes to reach the Great Bridge or the aqueducts. The area ultimately leads to the game's first two potential boss encounters: the optional Cleric Beast and the mandatory Father Gascoigne.
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Items
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Secrets
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Enemies
Common plague-infected townsfolk carrying torches, cleavers, pitchforks, or wooden shields.
Groups of grounded birds that attack with quick pecks and lunges when approached.
Extremely fast beast hounds that stagger easily when shot with firearms.
Heavy ogres that telegraph slow, wide swings with heavy bricks; very easy to parry.
Deadly wolf-beasts found roaming the Great Bridge; prone to stagger from firearm counter-shots.
Large screeching beast at the far end of the Great Bridge; target its head for a critical attack opportunity.
Fast hunter boss who transforms into a beast at low health; parry his lunges and use graves as cover.
Shops and people
- Gilbert: Gives advice and later the Flamesprayer after obtaining the Oedon Tomb Key
- Young Yharnam Girl: Gives the Tiny Music Box to help defeat Father Gascoigne
Tips
- Throw a pebble to lure enemies away one by one from large groups, especially around the burning beast effigy.
- Play the Tiny Music Box against Father Gascoigne up to three times to stun him temporarily during the fight.
- Rolling through barrels or coffins clears a path silently and can reveal hidden descents without consuming weapon durability.
- The two Scourge Beasts on the Great Bridge cannot fit through the door of the dark house, making them easy to kill from the doorway with thrust attacks.
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