Guides / STAR WARS™ Knights of the Old Republic™
Dantooine Jedi Enclave
Following your escape from Taris, the party arrives at the Jedi Enclave on Dantooine to present the protagonist to the Jedi Council. You undertake rigorous trials—studying the Jedi Code, building your own lightsaber, and confronting the corruption at the ancient grove—to officially become a Padawan. Once your training is complete and you investigate the nearby ancient ruins, the Enclave serves as your base of operations until you embark on the quest for the Star Maps.
Items
0/2
Enemies
A Fallen Jedi encountered in the grove trial who must be subdued; she can be redeemed to join your party or slain.
Shops and people
- Crattis Yurkal: Sells various utility gear, crystal upgrades, medpacs, and droids near the Enclave landing pad
- Karal Vers: Sells armor, weapons, and general supplies near the Enclave entrance
Tips
- When Master Dorak asks you a series of philosophical questions to determine your Jedi class (Guardian, Consular, or Sentinel), you can freely choose a different class afterward regardless of the quiz results.
- You must memorize the Jedi Code taught by Master Vandor, as Master Zhar will test you on its exact lines to complete the first trial: Emotion, yet peace; Ignorance, yet knowledge; Passion, yet serenity; Chaos, yet harmony; Death, yet the Force.
- Do not strike down Juhani when she yields during the grove trial; choosing peaceful dialogue options redeems her and permanently unlocks her as a companion.
- You can speak to the droid Belaya and the twi'lek Rahasia Sandral within the Enclave to initiate or advance Dantooine's local planetary side quests before departing.
Not listed for this area: secrets.
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