Guides / Sekiro: Shadows Die Twice - GOTY Edition
Ashina Castle (Interior Ministry Invasion)
Following the defeat of the Divine Dragon, the Interior Ministry initiates a catastrophic full-scale invasion, setting Ashina Castle ablaze and breaking previous transit routes. Wolf returns to find Lord Kuro gone and Isshin succumbed to illness, receiving the Secret Passage Key from Emma to pursue Kuro toward the reservoir. Players must navigate through burning grounds and invading red-armored forces to access critical end-game encounters.
Items
0/1
Key fights
Enemies: Ashina Elite - Ujinari Mizuo
Threats: Devastating red-eyed Ashina Cross iaido draws and sweeping slashes
Weaknesses and resistances: Flame Vent, Firecrackers
Tactics: Deflect the double glints of his unsheath strikes or stun him with fire; a stealth deathblow can be taken from behind by resetting his alert status
Rewards: Prayer Bead
Enemies: Seven Ashina Spears - Shume Masaji Oniwa accompanied by an Interior Ministry samurai general
Threats: Heavy-hitting thrusts, delayed sweeping attacks, and team pressure
Weaknesses and resistances: Mikiri Counter
Tactics: Use Gachiin's Sugar to sneak behind the general and turn him against the spearman using Puppeteer Ninjutsu before fighting Shume alone
Rewards: Prayer Bead
Enemies
Lethal dual-blade and unarmed shinobi wearing purple or red cloaks that roam the rooftops
Heavily armed invading foot soldiers in scarlet armor wielding dual katanas, matchlocks, or flamethrowers
Tips
- Use Puppeteer Ninjutsu on tough Ministry soldiers or retainers across the burning grounds to turn overwhelming enemy numbers against themselves.
Not listed for this area: secrets, shops and people.
Stuck somewhere in Sekiro: Shadows Die Twice - GOTY Edition?
Quest Compendium sees your screen while you play: ask about exactly where you are, and keep this guide open right beside your game.
Get live help while you playSources checked: ign.com, gamespot.com, reddit.com, youtube.com, lp.zone