Guides / Mass Effect 2 (Legendary Edition)

Purgatory

Mass Effect 2 (Legendary Edition) guide · During Jack's recruitment
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Commander Shepard visits the prison ship Purgatory to purchase the release of the biotic criminal Subject Zero, also known as Jack. Warden Kuril betrays Shepard in an attempt to capture them instead, prompting Jack to break free and rampage through the facility. Shepard must fight through the prison security forces, reach the docking bay, and defeat Kuril to successfully recruit Jack.

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Enemies

Blue Suns Trooper
Weak to Shields, Health

Basic ranged guard equipped with assault rifles.

Blue Suns Legionnaire
Weak to Armor, Health

More durable Blue Suns unit that pushes aggressively.

Blue Suns Commander
Weak to Shields, Armor, Health

Tougher unit capable of deploying combat drones and regenerating shields.

FENRIS Mech
Weak to Armor, Health

Fast-moving quadruped mechs that charge into melee range and explode on death.

YMIR Mech
Weak to Shields, Armor, Health

Heavy bipedal mech armed with a machine gun and rocket launcher; explodes with massive force when killed via headshot.

Warden Kuril
Weak to Shields, Armor, Health

Boss encounter located in the final hangar; sits elevated on an energy-shielded platform protected by shield generators.

Tips

  • Shoot the three power conduits powering Warden Kuril's protective energy field before attempting to damage him directly.
  • Bring squadmates with abilities tailored for crowd control and anti-shield or anti-armor damage, such as Overload and Warp.
  • Keep your distance from FENRIS and YMIR mechs to avoid lethal explosion damage upon their destruction.

Not listed for this area: secrets, shops and people.

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