Guides / CONTROL Ultimate Edition

Astral Plane

CONTROL Ultimate Edition guide · Enter the Astral Plane for the final confrontation
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Jesse Faden enters the inverted, crimson-corrupted Astral Plane to confront the Hiss-infected Board and free her brother, Dylan. You must navigate shifting white platforms while battling waves of elevated Hiss anomalies. The primary objective is to reach the pillar structures and cleanse Dylan Faden from the Hiss resonance.

Enemies

Hiss Guard
Weak to Headshots

Standard armed enemies acting as basic ground support.

Hiss Ranger
Weak to Headshots

Aggressive combatants wielding shotguns or assault rifles that flank your position.

Hiss Trooper
Weak to Kinetic attacks

Heavily armored hostiles carrying heavy weapons; best defeated by breaking armor with Launch.

Hiss Elevated
Weak to Kinetic attacks

Flying entities capable of dodging thrown projectiles; launch objects while they are distracted or use the Pierce weapon form.

Astral Copy

Distorted, silhouetted versions of enemies unique to this corrupted plane.

Tips

  • Keep moving between platforms constantly, as standing still makes you an easy target for flying enemies and flanking Troopers.
  • Launch is your most reliable tool against groups of targets here; throw projectiles continuously to keep enemies from recovering.
  • Use the Shield ability to absorb concentrated bursts of ranged fire when your platforming routes are contested.
  • If Elevated enemies dodge your initial Launch, immediately follow up with secondary throws or Pierce shots while they are mid-animation.

Not listed for this area: items, secrets, shops and people.

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