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Tressa, Chapter 2

OCTOPATH TRAVELER™ guide · A business rivalry in the town of Sana's Port
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Tressa arrives in the seaside town of Quarrycrest, where she is cheated out of valuable Morphenite by a swindler named Omar. To recover the goods and establish a foothold as a merchant, she explores the town and ventures into the nearby Manse to confront Omar and his hired muscle.

Items

0/1

Enemies

Omar
Weak to Sword, Axe, Staff, Ice, Light

Uses various physical attacks and calls Omar's Footmen to shield his weaknesses

Omar's Footman
Weak to Dagger, Bow, Fire, Wind

Summons reinforcements that must be defeated to break Omar effectively

Tips

  • Defeating Omar's Footmen quickly prevents Omar from shielding his own weaknesses and reduces incoming group damage.
  • Use Hired Help with Mercenaries during the boss fight to buff the entire party's physical defense against Omar's strong physical swings.

Not listed for this area: secrets, shops and people.

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