Ravenholm
Gordon Freeman enters the desolate, zombie-overrun mining town of Ravenholm after fleeing the raid on Black Mesa East. Guided and periodically assisted by the eccentric survivor Father Grigori, you must navigate street traps, rooftops, and dark alleys using the Gravity Gun and improvised weapons. The chapter ends when Grigori helps you board a mining cart lift that leads to the graveyard exit and the railway mines.
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Items
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Enemies
Torso host controlled by a standard Headcrab that attacks with claw swings.
Skinned, quadrupedal runner that leaps from rooftops and climbs drainpipes while screaming.
Sluggish, swollen carrier carrying multiple Black Headcrabs on its back that it throws at you.
Basic parasitic creature that leaps at your head.
Spidery, rapid parasite that skitters quickly along the ground.
Black, hairy parasite whose venom instantly drops your health to 1.
Tips
- Conserve your firearm ammunition by using the Gravity Gun to launch circular saw blades, cinderblocks, and propane tanks scattered throughout the streets.
- Activate Grigori's environmental traps, such as spinning propeller engines and dangling car-battery cranes, to clear large swarms without wasting resources.
- If bitten by a Poison Headcrab, get to safe cover immediately; your HEV suit's antidote will gradually restore your lost health back up over several seconds.
Not listed for this area: secrets, shops and people.
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