All bosses and key fights in Final Fantasy V
Every key fight, in the order you reach it: what to watch for, what it is weak to and what it drops.
| Fight | Area | Watch for | Weaknesses and resistances | Rewards |
|---|---|---|---|---|
| Adamantoise | Tycoon Meteorite | Uses powerful physical attacks | 5 ABP, Turtle Shell | |
| Wing Raptor | Wind Shrine | Breath Wing (deals damage equal to one-fourth of maximum HP to everyone) and a closed-wing defensive counter-stance | No elemental weaknesses | Phoenix Down |
| Siren | Ship Graveyard | Uses elemental magic like Fire, Blizzard, and Thunder in living form, then switches to an undead form that uses Venomous Clasp and status spells | Living form has no elemental weakness and high magic defense; undead form is weak to Fire and Holy and harmed by restorative magic, but absorbs Poison | Bronze Armor |
| Magissa and Forza | North Mountain | Magissa casts spells like Aero, Fire, Thunder, and Blizzard; Forza deals heavy single-target physical blows | Rewards: Whip (dropped by Magissa) and Power Drink (dropped by Forza) | |
| Shiva | Castle Walse | Shiva casts Blizzara and all-target Blizzara, while Ice Commanders use physical attacks and Guard Shiva | Shiva (Summon magic item) and Frost Rod | |
| Garula | Tower of Walse | Heavy physical attacks and counterattacks upon taking damage | EXP: 0, Gil: 0, Hi-Potion | |
| Liquid Flame | Fire-Powered Ship | Swaps shapes upon taking damage; human form uses Fira and counters with Blaze, hand form attacks physically and counters with Fira or paralysis, tornado form casts Fira on itself to heal and counters with Magnet | 690 EXP, 744 Gil, 5 ABP, and drops a Flame Bow or Fire Rod | |
| Gate Escape Encounter | Karnak Castle | Iron Claw casts Death Claw, which paralyzes and lowers HP to single digits | No elemental weaknesses | Bestiary entries for Sergeant and Iron Claw |
| Ifrit | Library of the Ancients | Uses High Kick and casts Fire, Fira, and Blaze | Weak to Ice; absorbs Fire | Yields the Ifrit summon pact. |
| Byblos | Library of the Ancients | Uses Wind Slash, Protect, Thread, Drain, and casts the Blue Magic spell Magic Hammer | Weak to Fire; absorbs Ice, Lightning, Earth, Water, Poison, Holy, and Wind | Yields Iron Draft. |
| Exterior Main Cannon | Ronka Ruins | The Launchers fire Old and Aging missiles, while Soul Cannon charges up Wave Cannon to deal heavy percent-based damage and inflict Sap | Ether and Elixir steals | |
| Ancient Guardian | Ronka Ruins | Cycles through four elemental forms using Breath attacks (Blaze, Frost, Wing, Thunderbolt), followed by reviving into a fifth undead form that casts Maelstrom | ABP and access to Earth Crystal shards | |
| Tyrannosaur | Underground Waterway | Uses regular physical strikes, counters attacks, casts the Blue Magic spell ????, and can counter wind-based attacks with Poison Breath | Golden Shield (steal), Elixir (drop) | |
| Dragon Pod and Dragon Flowers | Drakenvale | Dragon Pod repeatedly summons Dragon Flowers that inflict various status effects including blindness, poison, paralyze, aging, and confusion | Dragon Pod has no elemental weaknesses and is immune to most status ailments; Dragon Flowers have no elemental weaknesses | 0 Gil, 0 EXP, chance for Dragon Flowers to drop Phoenix Down; rewards the Dragon Grass key item |
| Atomos | Barrier Tower | Attacks standing targets with single-target Comet; once an ally falls, it ceases Comet to slowly drag the unconscious body toward its mouth, permanently removing them from battle if absorbed | Guaranteed drop: Dark Matter | |
| Crystal (also known as ????) | Forest of Moore | Each uses basic physical attacks at high health, but casts dangerous high-tier spells like Firaga, Earth Shaker, Aquabreath, or Aeroga once dropped below 3,000 HP | Each absorbs its respective element while resisting most others | Ash (rare drop) |
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