Guides / Batman™: Arkham Knight
Arkham Knight HQ
Batman infiltrates the Arkham Knight's subterranean headquarters beneath Founder's Island to rescue Commissioner Gordon and confront the Arkham Knight. The location is divided into North and South wings filled with militia forces, traps, and drone checkpoints. Navigating the facility requires disabling heavy security networks, solving elevator shaft puzzles, and surviving direct encounters with the Knight.
Achievements here
Enemies
Uses a sniper rifle from vantage points during predator encounters and shifts positions when targeted.
Heavily armored target requiring prolonged attacks that leave Batman vulnerable to surrounding militia.
Capable of reviving fallen militia soldiers and electrifying enemy armor.
Invisible to Detective Mode and sweeps the room with targeting lasers.
Tips
- Blind camouflaged sentry turrets with the Remote Hacking Device before moving across open elevator shafts.
- Take out Combat Medics first during predator encounters to prevent them from reviving neutralized enemies.
- Look for ventilation shafts along elevator shafts to bypass heavy militia checkpoints without triggering alarms.
- When fighting the Arkham Knight in the predator room, reach the vantage point directly beneath or behind him to execute takedowns without entering his sniper sightline.
Not listed for this area: items, secrets, shops and people.
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