Guides / Avowed

Shatterscarp

Avowed guide · The arid third region, unlocked during the quest A Path to the Garden
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Shatterscarp is an arid, high-hazard wasteland defined by barren canyons, desert basins, and rocky ridges surrounding an impassable central mountain.

Region
Shatterscarp
Levels
Mid-to-late game (Region 3, immediately following the Emerald Stair acts)
Getting there
Travel far north through the Grim Wetlands/Fetid Swamp in the Emerald Stair to the Shatterscarp Gatehouse during the main quest “A Path to the Garden”.
Connects to
Emerald Stair, Galawain's Tusks / The Garden
Related quests
A Path to the Garden · Face Your Fears / Our Dreams Divide Us Still · That Which Remains · Fire in the Mines · Heart of Valor · Wasteland Courier · One Last Drink · Mapping the Living Lands: Shatterscarp
Services and people
Marynna · Captain Aelfyr · Yatzli · Cinzia · bounty brokers · mine overseers

The short version

What matters

  • •Assemble all six elemental Eyes of the Obscured across the dunes to complete the set alongside the Base Core.
  • •Recruit Yatzli at Thirdborn and obtain Magran’s Force during the Fire in the Mines quest.
  • •Equip the Chitin Band found at Broken Crown Rock to neutralize high-damage beetle burrow attacks.

Common mistakes

  • •Rushing Inquisitor Lödwyn's ruin objectives without exploring sealed Godless chambers, permanently destroying access to their adra nodes and gear.
  • •Relying on slashing damage against Desert Beetles or fire against Blights; use crushing weapons or fire/corrosive spells for beetles, and cold or water attacks for blights.

Walkthrough

The area in the order you play it. Tick things off as you go: they tick off in the checklists below too.

  1. 1

    Shatterscarp Gatehouse

    Arrive from the Emerald Stair's northern swamp to discover the grim results of a Steel Garrote purge, where you can speak with Captain Aelfyr and browse Marynna's wares. Pick up Eyes of the Obscured (Base Core) across the early reaches, and search outer camps along the main northern road for The Emperor’s Reach; Captain Tago is encountered further west in Shark's Teeth.

    Key fight: Captain Tago

    Tip: Take out support casters and high-ground snipers first when encountering hostile patrols.

  2. 2

    Eagle’s Reach & Scaedclef Grotto

    Explore the abandoned research structures, track survivor traces, and uncover Scaedclef Grotto by opening the sealed well near Eagle’s Reach. Inside the grotto during That Which Remains, decide the ultimate fate of the mutated survivors and experiments while fighting off subterranean beasts.

    Key fight: Beasts

    Tip: Break through tough beetle chitin using crushing impact weapons or Corrosive and Fire spells.

  3. 3

    Shark's Teeth & Canyon Paths

    Weave through narrow gorges encircling the central mountain, taking out Arisen Skeletons and Beasts along the trail. Collect Spindlewalker behind web-covered spider caverns near rocky outcrops, find Fair Play near contested scavenger camps, retrieve Storm-Sworn from an electro-charged cliff cavern, and leap across ledges to an elevated plateau cliff for Climber’s Crampons.

    Key fight: Beasts Key fight: Arisen Skeletons

    Tip: Interrupt skeletal Chanters on sight to stop them from applying area-wide party buffs.

  4. 4

    Thirdborn Settlement

    Repel the Dreamthrall Troops assaulting the perimeter gates before entering to meet and recruit Yatzli. Browse local traders, take bounty contracts, talk to Cinzia for Totem clues, and unlock lockboxes in town and nearby caves to assemble Trickster's Cuirass, Trickster's Gloves, and Trickster's Boots. Check the coastal and cliff crevices south of the settlement to locate Wahaki Tua and the Crystalline Egg, while taking down Darle & Moi Piki.

    Key fight: Dreamthrall Troops Key fight: Darle & Moi Piki

    Tip: Position your party carefully and use crowd control or armor-break enchantments to survive the heavy area attacks of Darle & Moi Piki.

  5. 5

    Sulfur Mines & Basecamp

    Descend into the industrial dig site to navigate unstable machinery and hazard-filled mine shafts. Tackle the Fire in the Mines questline to secure Magran’s Force directly at the basecamp while putting down roaming Ash & Calamity Blights.

    Key fight: Ash & Calamity Blights

    Tip: Calamity and Ash Blights resist fire entirely, so rely on cold, water, or direct kinetic damage.

  6. 6

    Great Sand Sea & Broken Crown Rock

    Cross the massive desert dunes and head west of the Strangled Adra pillar on Broken Crown Rock to loot Chitin Band from a beetle-surrounded skeleton. Discover Izmalt’s Meteoric Apparatus among ancient rock formations in the dead lake basin, find Hel’s Tongue near the Ancient Memory location, and unearth Dead Man’s Mail or Robe of the Arcane Cheater using buried Shatterscarp Treasure Maps. Search cliffside drops, overhangs, and puzzle spots across the dunes to gather the Ruby, Sapphire, Amethyst, Emerald, Agate, and Topaz Eyes of the Obscured.

    Key fight: Beasts

    Tip: Equip Chitin Band to heavily reduce damage from sudden underground beetle burrow-strikes.

  7. 7

    Sand Sea Ruins & The Garden Approach

    Scale the Twin Offerings Overlook and Sand Sea Oasis shrines before approaching the ancient Godless ruins at Naku Kubel leading toward Galawain's Tusks and The Garden. Confront Inquisitor Lödwyn during Face Your Fears / Our Dreams Divide Us Still and make your choice: seal the ruins to stop the regional Dreamscourge flow at the cost of adra secrets, or preserve them to spare innocents while leaving Thirdborn to endure recurring attacks.

    Key fight: Dreamthrall Troops

    Tip: Use gap-closing maneuvers to rapidly suppress Dreamthrall Arquebusiers entrenched on elevated vantage points.

    Watch out: Scour all sealed Godless chambers for unique equipment and adra nodes before triggering collapses, as Lödwyn's interventions will permanently lock them off.

Choices here

What you decide here and what it leads to.

Fate of the Godless Ruins

At the climax of the ruins confrontation during Face Your Fears / Our Dreams Divide Us Still

  • Destroy/Seal the Godless Ruins→ Cuts off local Dreamscourge flow to safeguard Thirdborn for now, but backs the Steel Garrote's purge, demolishes irreplaceable ancient adra secrets, and permanently locks out missed interior loot
  • Preserve the Ruins/Refuse Lödwyn→ Protects the ancient site and spares innocents targeted by Lödwyn, but leaves Thirdborn and nearby outposts to endure ongoing hostile Dreamscourge assaults

Collapsing the ruins destroys access to any unfound internal collectibles and unique gear

Checklists

Don't miss 0/1

Items

0/23

Secrets

0/1

Key fights

Dreamthrall Troops

Enemies: Swarmers, Soldiers, Rogues, Priests, Arquebusiers, Barbarians

Threats: Arquebusiers hit heavily from high ridges; Barbarian frontline charges; support casters (Priests/Sorcerers)

Tactics: Prioritize snipers and support casters (Priests/Sorcerers) first with gap-closing abilities or ranged interrupts before handling Barbarian frontline charges.

Beasts

Enemies: Young Desert Beetles, Elder Desert Beetles, Spiders

Threats: Heavy incoming burrow-strikes

Weaknesses and resistances: Crushing impact weapons, elemental spells (especially Corrosive/Fire)

Tactics: Heavy chitin grants resistance to physical slash attacks; equip crushing impact weapons or elemental spells (especially Corrosive/Fire). Equip the Chitin Band to mitigate heavy incoming burrow-strikes.

Arisen Skeletons

Enemies: Monks, Chanters

Threats: Chanters area-buffing

Weaknesses and resistances: Blunt/crushing weaponry and radiant damage

Tactics: Highly resistant to piercing projectiles; vulnerable to blunt/crushing weaponry and radiant damage. Interrupt Chanters immediately to prevent area-buffing.

Ash & Calamity Blights

Enemies: Ash & Calamity Blights

Weaknesses and resistances: Cold/water attacks or direct kinetic force

Tactics: Immune to native elemental burn; engage with cold/water attacks or direct kinetic force.

Captain Tago

Enemies: Captain Tago

Darle & Moi Piki

Enemies: Darle & Moi Piki

Threats: Heavy area attacks

Tactics: Requires crowd control, armor-break enchantments, and party positioning to avoid heavy area attacks.

Not listed for this area: enemies, shops and people.

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