Galawain's Tusks
Galawain's Tusks is the late-game fourth major region of the Living Lands, characterized by a harsh, mountainous volcanic terrain scarred by lava flows, ashfall, and ruins.
- Region
- Galawain's Tusks
- Levels
- Level 18–25+ gear tier scale
- Getting there
- Journey north from Shark's Teeth / Shatterscarp and enter through the Galawain's Tusks Gatehouse over the northern boundary bridge during main quest 'Our Dreams Divide Us Still'
- Connects to
- Shatterscarp, The Garden, Lava Tubes
- Related quests
- Our Dreams Divide Us Still · A Cure for Rage · Boundaries of Antiquity
- Services and people
- Quartermaster Yorgu · Bulti
The short version
What matters
- •Siding with Councilor Mihala in the Lava Tubes to raise the lava gates, keeping Solace Keep intact and securing your quest rewards.
- •Buying The Blade that Hungers from Bulti so you can claim the Umbral Needle from the northern rim cave.
- •Deciding your preferred reward in 'A Cure for Rage', choosing between Limb-Taker (kill Grakohr) and Stoneheart (brew the cure).
Common mistakes
- •Entering the final deep section of the Lava Tubes or The Garden before fully exploring the region, permanently locking out all missable unique items.
- •Relying on basic physical slashing weapons against Stone Beetles and heavy Warden Ironbreakers; use maces, power attacks, frost, or corrosion spells instead to break their guard.
- •Letting Xaurip Screamers and Steel Garrote War Wizards live, allowing them to cycle powerful buffs and rain down lethal AoE disruption.
What you can skip
- •Backing Councilor Kostya's plan to wreck the winch gears, as burning out the keep leaves you entirely empty-handed.
- •Walking away from Kostya in the Lava Tubes, which allows Solace Keep to be destroyed for zero payout.
Walkthrough
The area in the order you play it. Tick things off as you go: they tick off in the checklists below too.
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1
Galawain's Tusks Gatehouse
Cross the northern boundary bridge from Shark's Teeth in Shatterscarp to wrap up prior encounters and gain passage during 'Our Dreams Divide Us Still'. Expect Level 18–25+ gear tier scaling across this harsh, ash-strewn volcanic landscape. Watch your footing immediately, as molten lava puddles will deal severe fire tick damage if stepped in.
Key fight: Regional EncountersTip: Break through heavy Warden Ironbreaker guards and Stone Beetles quickly using heavy power attacks, maces, or frost and corrosion spells instead of basic physical slashes.
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2
The Sallow Steppe & Grakohr’s Cave
Follow the opening trail past an ambushed caravan and venture into the nearby cavern to confront the afflicted ogre during 'A Cure for Rage'. You must choose whether to strike down Grakohr on the spot to rescue the merchant Gilyn and claim his weapon, or brew a soothing remedy that pacifies him into setting Gilyn free willingly. Silence any Xaurip Screamers or ranged casters in the area before they can complete buff cycles.
Key fight: Regional EncountersTip: Use frost grimoire spells or ranger slow-time precision aiming to kite heavy ogre charges and keep beetle swarms funneled into tight choke points.
Watch out: Slaying Grakohr yields the Limb-Taker greataxe but locks you out of the Stoneheart amulet, whereas brewing the cure awards the Stoneheart amulet but permanently costs you Limb-Taker.
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3
Ash Forest & Amelia’s Camp
Traverse the forested ash flats populated by dangerous predators and dwarven exiles, keeping an eye out for a Pargrun Cache tower. Scramble up the eastern rock ledges of this structure to hop through its damaged roof for armor, then investigate hidden containers among the nearby volcanic ruined complexes. Journey to the northernmost rim directly north of the forest to find a cave opening containing a chest.
Key fight: Regional EncountersTip: Focus down priority casters like War Wizards and Screamers from a distance to prevent lethal ranged bombardment while melee champions tie down your frontline.
Watch out: Opening the northern rim chest for the Umbral Needle requires buying The Blade that Hungers map from Bulti, and all items here become missable once you enter the final deep section of the Lava Tubes.
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4
Southern Guard Tower & Drawbridge
Advance toward the massive chasm guarding the approach to the fortress and explore the lower-level holding cells beneath the crossing. Locate the captured cartographer Renato locked away inside before moving across the bridge. Check the nearby wilderness southwest of the keep at the Shrine to Galawain to collect a core resting directly upon an altar.
Key fight: Regional EncountersWatch out: Venturing past the point of no return in the Lava Tubes will permanently lock you out of retrieving the Totem Core from the shrine.
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5
Solace Keep
Enter the cliffside stronghold to meet key figures including Chief Engineer Gabral, Warden Enunta, Councilor Mihala, and Councilor Kostya across the Council Chamber, Elevator, and Upper Shrines. Speak with Quartermaster Yorgu to purchase Fragment of the Spoils clues for the Totem of Perseverance, and visit Bulti on the upper floor to buy The Blade that Hungers treasure map. Ensure you complete all hub business and resolve local assignments before plunging into the depths.
Tip: Buy The Blade that Hungers map from Bulti right away so you can loot the Umbral Needle cave to the north.
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6
Slumbering Fields & Ekidan Workshop
Trek through the rare surviving patch of flora around the Godless aqueducts to undertake 'Boundaries of Antiquity'. When dealing with the water supply, choose whether to ally with the Delemgan to peacefully free the captive Raluka, unblock the channels, and cleanse the corruption inside the workshop, or slay the Delemgan to manually force the water flow. Take down high-threat spellcasters first to prevent massive area-of-effect disruption.
Key fight: Regional EncountersTip: Target spellcasters casting lethal AoE disruption before dealing with shielded Champions who attempt to pin your party down.
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7
The Living Archives
Push past the aqueducts into the ancient dwarven library as it comes under direct enemy assault. Repel hostile contingents including Steel Garrote forces and corrupted Dreamthralls attempting to ransack the historical complex. Keep your distance from frontal cleaves and knockdowns unleashed by heavy frontline combatants.
Key fight: Regional EncountersTip: Group swarming enemies into choke points and apply frost magic to slow down their assault while eliminating priority targets.
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8
Bridge to the Garden & The Lava Tubes
Head into the southeastern volcanic depths toward the endgame crossing, making sure to drop off the right-hand ledge facing the Bridge to the Garden to grab a relic before heading down. Descend into the deep Lava Tubes during 'Our Dreams Divide Us Still', where you must decide the fate of Solace Keep: side with Mihala to raise the lava gates and save the keep and its dwarves, side with Kostya to destroy the winch gears and incinerate the keep, or abandon Kostya to watch the keep burn anyway.
Key fight: Regional EncountersTip: Siding with Mihala earns her gratitude along with direct quest rewards, while siding with Kostya or walking away yields zero reward and destroys the fortress hub.
Watch out: Crossing into the final deep section of the Lava Tubes or The Garden locks out all uncollected regional unique items, and backing Kostya or abandoning him completely destroys Solace Keep.
Choices here
What you decide here and what it leads to.
Fate of Grakohr
Upon discovering Grakohr’s Cave during side quest "A Cure for Rage"
- Slay Grakohr immediately→ You fight and kill the ogre, release the merchant Gilyn, and loot the unique greataxe Limb-Taker
- Brew the Cure→ Grakohr consumes the medicine, calms down, and lets Gilyn go peacefully, granting you the Stoneheart amulet
Most players pick: Brew the Cure
Missable: moving into the endgame section of the Lava Tubes/The Garden permanently closes off these rewards
Water Supply of Slumbering Fields
During side quest "Boundaries of Antiquity" at the Ekidan Workshop
- Ally with the Delemgan→ You purify the corruption inside the ruins without destroying nature, clear the aqueduct, and achieve a peaceful release of the captives
- Slay the Delemgan→ You forcefully dispatch the creature, unblock the aqueducts manually, and rescue Raluka by force
Most players pick: Ally with the Delemgan
Fate of Solace Keep
In the deep Lava Tubes during the main quest "Our Dreams Divide Us Still"
- Side with Mihala→ You raise the lava gates to thwart Kostya, safeguarding Solace Keep along with its dwarven populace and gaining quest rewards and gratitude from Mihala
- Side with Kostya→ You wreck the winch gears to submerge Solace Keep in lava in an attempt to incinerate the Dreamscourge, leaving you empty-handed without tangible items
- Abandon Kostya→ You walk away while Kostya wrecks the fortress regardless, leaving the settlement destroyed and yielding no reward
Most players pick: Side with Mihala
Point of no return: advancing past the deep Lava Tubes to the Garden locks off earlier region content
Checklists
Don't miss 0/7
Key fights
Enemies: Elder Stone Beetles, Young Stone Beetles, Sand Creepers, Crusta, Congasars, Xaurip High Priests, Screamers, Sorcerers, Warchiefs, Champions, Warden Outcast Reavers/Ironbreakers, Kostya Loyalist Soldiers, Steel Garrote contingents (War Wizards, Thaumaturges, Champions), Grakohr the Ogre, Inquisitor Lodwyn, corrupted Steel Garrote Dreamthralls
Threats: Environmental molten lava puddles inflicting severe fire tick damage; Steel Garrote spellcasters casting lethal AoE disruption while shielded Champions tie down melee characters; high-damage frontal cleaves and knockdowns from Stone Beetles and Ogres
Weaknesses and resistances: Stone Beetles and heavy Warden Ironbreakers resist basic physical slashes but their guard is cracked faster by heavy power attacks, maces, or frost/corrosion spells
Tactics: Silence or eliminate Xaurip Screamers and Steel Garrote War Wizards first to prevent buff cycles and heavy ranged bombardment. Utilize ranger slow-time precision aiming or frost grimoire spells to kite heavy ogre charges and group beetle swarms into choke points.
Not listed for this area: secrets, enemies, shops and people.
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