Sector 06: Central Port
Hugh and Diana fight their way through corrupted lunar research facilities and terminal networks to reach the central orbital elevator. Using Diana's newly mastered Deletion Protocol, they dissolve Dead Filament obstructions and overcome swarms of anomalous hostiles. At the top, the pair confront Eight across multiple climactic encounters to halt the transmission of corrupted filament to Earth.
- Region
- The Cradle
- Getting there
- From Sector 05: Experimental Pragmatics via the transit tram to Port Entrance Station
- Connects to
- Sector 05: Experimental Pragmatics, Orbital Elevator
- Related quests
- Sector 06: Central Port
- Services and people
- Escape Hatch stations · Cabin
- Enemy types
- Walker · Anomalous Walker · Anomalous Executor · Anomaly · Watcher MK-II · Air Raider
Don't miss 0/1
Achievements here
Secrets
0/1
Key fights
Enemies: Sentinel
Threats: Dual-blade rapid slashes, spinning charge attacks, and leaping slams
Weaknesses and resistances: Vulnerable to stun counters following high-speed dashing strikes
Tactics: Keep distance with the jetpack, parry the vertical overhead slash, and hack its core joint when exposed
Rewards: Unlocks the pathway deeper toward Eight
Enemies: Eight (Idea)
Threats: Three combat phases, widespread crimson corruption grids, homing filament bursts, and lock-out hacking zones
Weaknesses and resistances: Diana's Cleanse on corrupted ground nodes to interrupt channel phases
Tactics: Clear tainted nodes using the Deletion Protocol, maintain vertical mobility with the jetpack to evade wave sweeps, and stagger the core
Rewards: Normal Ending trigger; post-credits epilogue unlock
Enemies: Abiosis
Threats: Massive cinematic sweep strikes and global Dead Filament eruptions
Weaknesses and resistances: Fixed heavy ordnance mounted by Hugh
Tactics: Aim the mounted artillery at glowing weak points on the exterior mass while evading sweeping tendrils
Rewards: Sector 06 completion; game credits; unlocks New Game+ and Lunatic Mode
Enemies
Corrupted ground robot overgrown with Dead Filament that must be cleansed before normal hacking nodes can be targeted.
Heavy unit protected by purple corrupted nodes that require cleansing and shattering two consecutive times.
Fast, tentacled biomechanical monstrosity capable of soaking heavy gunfire.
Tips
- Dead Filament on room flooring noticeably slows Hugh's movement speed, so charge Diana's Deletion Protocol beforehand to blast pathways clear before engaging anomalous foes.
Not listed for this area: items, shops and people.
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