Chapter III: Factory
Pinocchio travels to Venigni Works to locate the eccentric inventor Lorenzini Venigni and halt the factory's rampant puppet production. You must navigate toxic corruption pools, activate drainage pipes to clear hazards, and battle through heavy industrial automation. The chapter concludes after securing Venigni's safety and defeating the massive mechanized furnace guarding the facility.
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Items
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Secrets
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Key fights
Enemies: Stalker mini-boss
Threats: Fast lunging rapier thrusts, evasive side-steps, and parry stances
Weaknesses and resistances: Acid
Tactics: Circle-strafe constantly to his back for easy Fatal Attacks, as his human poise is low and he is highly vulnerable to backstabs
Rewards: Survivor's Hunting Apparel, Stalker's Promise gesture
Enemies: King's Flame, Fuoco
Threats: Spits oil pools and ignites the arena into flames, rolls forward in a charging tackle, and hammers the floor with massive explosive strikes
Weaknesses and resistances: Electric Blitz (weak), Fire (highly resistant)
Tactics: Run behind stone pillars to block his sweeping flame-eruption phase, use Electric Blitz abrasive or throwables, and stay tight against his non-hammer side
Rewards: Flame Amplifier, High-powered Flame Amplifier, King's Flame Ergo
Enemies
Swings large mining tools and pipes; prone to slow, telegraphed heavy overhead slams.
Dual-wields burning sticks or wrenches; can inflict the Overheat status condition quickly.
Carries a massive metal gear or tower shield that deflects standard attacks; best countered by dodging behind them.
Shops and people
- Pulcinella: Venigni's butler who relocates to Hotel Krat after the chapter; expands his inventory of enhancement stones whenever you bring him functional Venigni Collection boxes found in the world.
Tips
- Pull the drainage levers found throughout the factory catwalks to purge the toxic corruption trenches before attempting to explore the ground floors.
- You can trick the large industrial furnace puppets into smashing open iron shortcut gates and environmental barriers by baiting their sweeping dash attacks.
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