Guides / Hades II

Oceanus (Subsequent runs)

Hades II guide · Returning to the Underworld for subsequent runs
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Oceanus is the flooded second region of the Underworld reached after clearing Erebus on subsequent runs. You battle water-themed aquatic enemies across drifting platforms and canal chambers to reach the rift leading downward. The zone culminates in a boss fight against the Sirens, Scylla and the Siren band.

Items

0/5

Enemies

Scylla

The lead singer who stays shielded inside her clam shell while performing certain songs and attacks with spiked musical notes.

Roxy

The drummer siren who attacks from range with concussive drum beats and shockwaves.

Jetty

The guitarist siren who dashes aggressively across the arena firing tracking sonic projectiles.

Pincher

An aquatic crustacean that charges forward and snaps its claws when in close range.

Lamia

A serpentine foe that fires rhythmic pulses of sonic rings across the arena floor.

Needler

A quick fish-like enemy that darts in to rapidly strike before retreating.

Shocker

An electric sea creature that discharges area-of-effect electrical fields around itself.

Shops and people

  • Charon: Boons, Daedalus Hammers, Poms of Power, Centaur Hearts, and healing items in exchange for Gold Crowns
  • Narcissus: A choice of vanity gifts that grant resources, boons, or healing at the cost of giving up minor assets

Tips

  • Take out Jetty or Roxy first during the Siren band battle to reduce ranged projectile spam while Scylla stays stationary.
  • Watch out for leaking steam vents and water jets in Oceanus chambers, as stepping on them deals environmental damage or knocks Melinoë back.
  • Use Casts to immobilize fast-moving Oceanus foes like Pinchers and Needlers before they can dart away across the water.

Not listed for this area: secrets.

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