Guides / Resident Evil Requiem

Chapter 2: Rhodes Hill 1 (The Girl)

Resident Evil Requiem guide · Grace awakens in the care facility and must evade a shadowy creature while Leon arrives
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Grace awakens captive inside Room 203 of the Rhodes Hill Chronic Care Center and must navigate darkened hospital corridors to locate a key, tools, and a fuse while evading an invincible stalker known as The Girl. Her objective is to restore power to a locked security shutter so she can escape to the central hall as Leon arrives at the facility.

Region
Rhodes Hill Chronic Care Center 2F
Getting there
Awakens in Room 203 on the second floor of the care center following the prologue at the Wrenwood Hotel
Connects to
Central Hall 1F, Rhodes Hill West Wing
Related quests
Escape the 2F ward · Restore power to the gate
Services and people
Typewriter (Room 201)
Enemy types
The Girl

Don't miss 0/2

Achievements here

Can I Borrow This? MissableKnock down an enemy holding a throwable melee weapon like a hatchet or axe, pick it up, and throw it at another zombie.
Out of Sight, Out of Mind MissableInteract with an Item Box in a safe room while playing as Grace and store any item inside it.
The Hunt Begins MissableFind and shoot or slash any single Mr. Raccoon memoriam figurine.
Chop Chop MissableStagger zombies as Leon and finish off three of them using hatchet execution attacks.
Untouchable MissablePlay as Leon and timed-parry an incoming enemy melee swing with your hatchet.
Retail Therapy MissableEarn credits as Leon and purchase any single item from a supply box terminal.
Bring Out the Big Guns MissableEquip the Requiem firearm and shoot the Girl enemy once to stagger her.
Internal Dispute MissableIn the hospital wards, throw a glass jar or bottle at a normal zombie while a blind zombie is in the vicinity. The noise will provoke the blind zombie into attacking and damaging the other infected.

Achievement guide and roadmap →

Items

0/8

Enemies

The Girl (The Shadow Ghost)
Weak to Bright light

An unkillable stalker that moves through ceilings and walls, possesses exceptional hearing, and immediately retreats whenever exposed to lit rooms

Tips

  • The Girl relies entirely on sound to hunt in unlit areas; crouch under desks or crawl spaces and refrain from sprinting unless running toward an illuminated doorway.

Not listed for this area: secrets, shops and people.

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Sources checked: powerpyx.com, youtube.com, rogue.site, gmtreks.com, intoindiegames.com, theouterhaven.net, pcgamer.com, wikipedia.org

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