Guides / STAR WARS Jedi: Fallen Order™

Tomb of Eilram

STAR WARS Jedi: Fallen Order™ guide · Exploring the first Zeffo tomb
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Cal Kestis explores this ancient Zeffo tomb to uncover ancient lore and locate a Zeffo astrium. You solve wind and physics-based ball puzzles, navigate swinging spheres, and ultimately acquire the Force Push ability. Escaping requires solving the grand central chamber puzzle using newly gained telekinesis to unlock an elevator back to the surface.

Achievements here

The Obstacle is the WaySolve the sphere puzzle and complete the Tomb of Eilram on Zeffo. This unlocks automatically as part of the story.

Achievement guide and roadmap →

Items

0/1

Secrets

0/3

Enemies

Tomb Guardian
Weak to Exposing and striking its glowing power core during or after heavy lunges

Ancient automaton that shoots energy blasts and slams the ground; vulnerable to Force Push once learned

Skungus
Weak to Exploding them with Force Push into other targets

Explosive plant that detonates when attacked or thrown

Tips

  • You can use your newly acquired Force Push on Skungus plants to launch them like artillery into cracked walls or Tomb Guardians.
  • In the main central chamber, coordinate the wind vents to knock hanging spheres into wall sockets to activate the central lift.

Not listed for this area: shops and people.

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