Guides / STAR WARS Jedi: Fallen Order™
Dathomir
Cal arrives on the hostile red planet Dathomir in search of a Zeffo Astrium inside the Tomb of Kujet. You will navigate hazardous cliffs, encounter the hostile Nightsister Merrin and a mysterious hooded wanderer, and fight through aggressive native wildlife and Nightbrothers. The journey forward is eventually halted at a wide chasm near the tomb entrance because Cal lacks the ability to make the necessary jump, requiring you to turn back to the Mantis.
Achievements here
Items
0/2
Enemies
Sprays pools of damaging acid and explodes into a toxic puddle upon death.
Aggressive predatory beast that delivers rapid multi-hit flurries and attempts a final swipe when slain.
Agile humanoid fighters equipped with clubs or dual blades that attack relentlessly in groups.
Ranged combatants perched on ledges that fire singular and multi-shot energy arrows.
Tips
- Watch out for dying Bane Back Spiders, as their corpses rupture and leave a lingering pool of acid that deals heavy damage.
- Do not spend hours trying to clear the massive gap leading into the Tomb of Kujet on this visit; you cannot pass it until you unlock the double jump ability later in the story.
- Parrying a Lesser Nydak multiple times consecutively leaves it vulnerable to an instant-kill execution strike.
Not listed for this area: secrets, shops and people.
Stuck somewhere in STAR WARS Jedi: Fallen Order™?
Quest Compendium sees your screen while you play: ask about exactly where you are, and keep this guide open right beside your game.
Get live help while you play